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rimworld_mods's Issues

Needs a Mechs tab

Mechs from the Biotech DLC can get levels but there's no window to level them up and its making them weaker when randomised stats and level scaling is enabled.

RPG_Style_Level_Up_Mod suggestion to add

Hi, i used magic (Kure's Rimworld of Magic Class Expansion Pack, A RimWorld of Magic)and have big sugestion to add.
Was be fine mods (A RimWorld of Magic, Kure's Rimworld of magic class Expansion Pack) can you add to INT, CON, STR, AGL, DEX and CHA some upgrate to this mods? Or made next mod beacouse your mod was be the best :D

My sugestion to add
INT - Give more Mana cap and regen
STR - Give more Stanima cap and regen
CON - Some Resist to DMG on Magic,
AGL - Faster Casting skills
DEX - Reduction cost of Mana or Stanima
CHA - Duration stun/charm/bash

Mod Conflict/Issue

There is a conflict with the RPG Level mod and Misc Robots++ if that hasn't already been stated, the robots will lock up doing chores or for example butcher a corpse but no meat or leather is produced and the corpse is still there. Or cooking a meal and the ingredients are used up but no meals are produced, etc..

Don't know if this helps...

Exception in JobDriver tick for pawn Crafter Bot 3 driver=JobDriver_DoBill (toilIndex=15) driver.job=(DoBill (Job_2971374) A=Thing_Table_RPP_RoboticsBench285353 B=Thing_UnfinishedComponent295369 C=(192, 0, 135)) lastJobGiver=AIRobot.X2_JobGiver_Work
System.NullReferenceException: Object reference not set to an instance of an object
at FP_RSLUM.harmony_patches.LearnPrefix (RimWorld.SkillRecord,single,bool) <0x000a7>
at (wrapper dynamic-method) RimWorld.SkillRecord.Learn_Patch4 (object,single,bool) <0x00051>
at RimWorld.Pawn_SkillTracker.Learn (RimWorld.SkillDef,single,bool) <0x0005e>
at Verse.AI.Toils_Recipe/c__AnonStorey1.<>m__1 () <0x00419>
at (wrapper dynamic-method) Verse.AI.JobDriver.DriverTick_Patch1 (object) <0x004c8>

Is there a version where the level system if for pawns only and not for animals (robots)?

Possibly this is an issue with the robots (And possibly androids from other mods) that cannot increase their skills. Does the mod lock up their jobgiver is they can't get XP ?

Issues with damage reduction and conflicting stats (RPG LEVEL UP MOD)

"CON does not give healing factor I have 1000000 con when I was testing this and it did nothing, and agility dodge caps at 50%, Damage reduction does not seem to work I tested with many guns but I think it either caps at a very low level or just does not work." - Me

"I think hunting stealth (affected by AGI) and reloading speed (affected by DEX; CE) are inversely affected than they should be. makes little sense to become less stealthy the more agile you are and reload slower the more dextrous. I think it is using 1/x instead of just x as a factor (Don't know how to check for that in the mod files, haven't really tried though)." - Fobin

Please fix these, and how are ya doing because it seems you stopped replying to comments on the mod.

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