unity-china / cn.unity.hairfx.urp Goto Github PK
View Code? Open in Web Editor NEWThe HairFX Custom ShaderGraph Shader for Universal RP
License: Other
The HairFX Custom ShaderGraph Shader for Universal RP
License: Other
It says 404. Could you update the link pls, thany you so much.
Hi all!
newbie here :) Do you have any docs on how to use this asset?
This is what i have done:
.... and now? I don't see any way to add my model ....
Is it "hair fx profile" ? it doesn't accept my tfx files...
help!!!
many thanks
Hi,
i tested the Defender package.
I used the Loose hair and i put it on my character
My scene is in the dark (if it's on day time i have no issue)
Everything work fine except that the SG_PhysicalHair_URP make some random white point along the curves (screenshot issueHair1)
I changed all the params of the shader and the only one who delete these points are the Hair Strand Direction(screenshot issueHair2)
If i put 0 everywhere the white points desappeared(screenshot issueHair3)
Thanks for your help
regards
URP still uses GetMeshRenderingLightLayer() in 2022.1, this causes a shader compiling error.
To fix this, increase the version from "> 202210" to ">= 202220". (including beta versions)
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