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ChuanXin-Unity avatar ChuanXin-Unity commented on June 12, 2024

After running Populate From Sprite Sheet, Ovierride Sprite's Sprite on GUI was correctly changed, and other changes that should be made were not changed

Sorry, would it be possible to explain more about the problem you are facing? I don't quite understand the issue here. Thanks!

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wuqi2512 avatar wuqi2512 commented on June 12, 2024

“Populate From Sprite Sheet”(red) in RuleOverrideTile's Context Menu can't work right.
It only change the override sprite's sprites(blue), did not override the rule tile correctly.
Sorry for my poor English.
屏幕截图 2023-09-05 134726

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ChuanXin-Unity avatar ChuanXin-Unity commented on June 12, 2024

Could you share a screenshot of your original RuleTile and highlight the properties it should update correctly?

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wuqi2512 avatar wuqi2512 commented on June 12, 2024
屏幕截图 2023-09-05 143746

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wuqi2512 avatar wuqi2512 commented on June 12, 2024

use "Populate From Sprite Sheet":
屏幕截图 2023-09-05 144220
drag sprites by myself(correct override):
屏幕截图 2023-09-05 144208

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ChuanXin-Unity avatar ChuanXin-Unity commented on June 12, 2024

If you tried placing Override Tile 1, does it give you the same results as New Rule Tile 1 (Override)?

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wuqi2512 avatar wuqi2512 commented on June 12, 2024

not same as the correct override, it is transparent.

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ChuanXin-Unity avatar ChuanXin-Unity commented on June 12, 2024

I do not understand what you mean unfortunately.

Please share all the differences that you are seeing and include all the input Spritesheets as well. Populate from Sprite Sheet matches by the names of the Sprites, so please do include the name of all the Sprites as well.

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