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CS4640 - Final Team Project - Recreation of the classic game: Marble Madness in 3D isometric

C# 90.82% Smalltalk 4.19% PHP 4.99%

cs4640-marble-madness's Introduction

Marble Madness CONTROLS

Player 1 Controls: Arrow Keys

Player 2 Controls : AWSD

How to Win!

Maneuver your player around the game board. Avoid enemies and falling off the edges. Get to the goal in time to win the level! Try and beat the devs!

NOTES

All levels were designed and created with Blender by group members. Absolutely nothing was acquired from Unity's Asset store. Music was used with permission from Hal Canon and Brad Fuller. There is no credits page as these are supposed to be anonymous.

Features:

  • High Score Server for up to date scoring!
  • Two player local play!
  • 3 Levels and the easter egg "test" level!
  • Animated models built in blender based off original game!

Missing:

  • When colliding with an enemy or falling off, it resets you to the start rather than from a "checkpoint" or save spot.
  • Second player is unable to submit their score to the server.
  • Not missing, but afte typing 3 characters in your name, it submits your score to the server.
  • Unique audio track for level 2

cs4640-marble-madness's People

Contributors

andrewid avatar frankiedotcs avatar jantaylor avatar

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