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License: MIT License
Greenlight is an open-source client for xCloud and Xbox home streaming made in Typescript.
License: MIT License
The newest release says that it allows for streaming Xbox 360 games but I cannot get any of them to allow me to stream them. I'm missing something here or is this a bug?
Hi @unknownskl thank you for your work, I discovered this fantastic tool this evening and I immediately fell in love with it. I was wondering if you were interested in allowing the community to translate software strings to offer different localization other than English. I would be available with Italian.
I have already participated in other localizations, the last one is that of the Tabby SSH client.
Thanks again and good luck with your work.
Curious if support to the stream-to home Xbox from WiFi outside the home is a possibility.
The keyboard buttons currently documented omit the share button from the series controller - is this a known signal that can be mapped?
Is it possible to have a way to map the nexus button to a physical button?
I’m loving this on the Steamdeck, it’s amazing. It’s not a big thing hacking to touch the screen for the nexus button but it would be lovely if I could map to something like a back paddle. So a keyboard key like f8 or something for nexus could be mapped in steam
Hi. I've seen a memory leak in beta 3 of this app. I've seen this app go beyond using 12gbs of memory. Is there any way to fix this?
Hello, I think you have the skills for helping me on my project.
I want implement in the App a mapping for majors models of controllers directly in my app developped on Java Android.
Do you think, that you can help me ?
Thank you.
Im from brazil and get connected on US servers so i get so much lag, can you add a option to change the server connection?
Any chance of this being built for Android with a controller navigable interface? I have multiple Nvidia Shields around the house and this would be perfect for streaming from my Xbox upstairs.
Every time i connect i get a black screen when i try to stream. Tried to fix with multiple restarts, and Beta version 4,5,6 and version 1.2 no luck.
Currently, force feedback / rumble does not appear to be functional. Is this something that could be added in a future release?
There does appear to be a GamepadHapticActuator interface in the webkit Gamepad API (https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator)
Tested:
Windows with an Xbox One controller over Bluetooth
Windows with an Xbox One controller over Xbox Wireless USB.
SteamOS (Steam Deck) native controller
SteamOS (Steam Deck) Xbox One Controller over Bluetooth
Hi everyone, I really appreciate the project and I thought about creating a custom icon for my installation on MacOS. The final result is that of the image you see below.
If you like, in the attachment you will find the icons in Mac format (.icns and .png) and in Windows / Linux format (.ico and .png).
For @unknownskl: feel free to use it in an upcoming version if you like it.
Attachment: xbox-xcloud-icons.zip
Video seems to work fine, but I get audio crackling most of the time. Would you be able to add the option of the end user changing the audio bit rate, mine needs to be higher bit rate on steam deck for some reason, other will prob be able to use whatever you have currently set, video is spot on.
Not related but I had the same issue when trying to stream the ps5 as well (audio wise).
Otherwise Amazing Work :)
Hi, I just wanted to say thank you for developing what I believe to be only native macOS app that allows Xbox Remote Play. This has been a sorely missed feature on Macs since OneCast was unable to work with Series consoles, and Microsoft blocked the Xbox ipad app from working on M1 macs after about a month.
I suggest you should update your README.md to include the platforms you are supporting and compiling for right now, which may help pick up some more attention and support for this project.
I have taken the liberty of sharing your app on reddit here.
Hello,
I don't know if this is possible but any chance to have a portage of this xcloud client to nintendo switch as homebrew ? I hope so...i have a switch OLED and android cannot be yet installed on it : Chiaki & Moonlight have switch versions, i'm dreaming about a xcloud & geforcenow homebrew.
Thanks.
I am really like this project and its the only way right now to stream xbox to Macbooks
my Macbook is using the apple m1 processor so I have to run the current build with "Rosetta" which damage the performance
Electron and Electron forge already support apple m1 processors
only need to add it to the build script
How to change the location or language in the application?
I would love to stream from my xbox to my steam deck but am new to any of this.
please can you create a quick start guide?
I was able to run the app image from desktop mode and run full screen but no idea how to exit it.
ive added to steam but it doesn’t open from steam in desktop or game mode
please can we have a guide to get running with controls in game mode with the ability to close it
Thank you
The standard macOS green button to full-screen a window causes the app to shrink into the lower left hand corner to never been seen again. To get it back you need to close and re-open. This is the case either in the xbox-xcloud-client menu or with an active stream.
Version: 1.2.0
Hardware: MacBook Air M1
The link to view all cloud gaming suddenly disappeared. It was playing fine earlier today and then the link disappeared. I'm not sure what happened.
Steam Deck has screen 1280x800 16:10, stream from Xbox 1280x720 16:9. In full screen top and bottom 1280x40 is gray. Can you made is black?
I was wondering if you could create an aur package (or I can) for arch linux users.
When using the right stick left and right on the stick seems to move up and down but up and down do nothing.
Using the left trigger seems to move the right stick left or right depending on how far down you push it
I’m leaving this here for the time being if it helps others but this was my fault. I’m the steam augments I didn’t have —no-sandbox
No idea what’s going on here. Downloaded beta 6. Running from desktop works fine.
I’ve been running beta 5 fine from steam game mode. Changed the link to 6 and it doesn’t load at all in game mode and nothing else has changed as far as I know. It seems to open sometime from steam desktop mode. Still troubleshooting what happens when it does work from desktop.
So I gave up and changed the link back to beta 5 but now that is no longer launching from steam desktop or game mode.
Any ideas? At the moment I can’t use this anybody which is a shame as it worked amazingly
I have been trying to build it on an armv7 device. Latest node js and npm (LTS) installed but every time I run "npm ci" there are errors.
The log file is attached below.
2021-09-02T06_00_13_231Z-debug.log
Hi.
I want to congrat you, for your work.
And now you can play Xcloud on Ubuntu, it's so great.
We have similar project about Xcloud, it's fun.
I'm the dev of Xcloud for Shield Unofficial, it's for now the better experience of Xcloud directly on Android TV and the Shield TV.
https://github.com/mistertest/xcloud-shield
And I'm the dev of the Luna App for shield tv too
https://github.com/mistertest/luna-shield
It's nice to meet you
Unlike the official client, which uses only the gamepad, whenever a popup query (e.g. update needed..download now or not now, etc-- cloud sync failed--try again/ignore queries, confirm disconnect etc.) on this client, it requires using a mouse to select the option. Anyway to have the popup occur through the gamepad/gameui itself
?
[addendum] - might be a good feature request to add gamepad support to navigate the client itself outside the stream--e.g. selecting cloud, remote play server, etc. I'm using this on holoiso inside deckui/gamescope..works quite well otherwise. However, when I play a game and move the right thumbstick, the ui and mouse cursor popup/display occurs for some reason. I also had to map N key to double click R3 in gamepad mapping in deckui since it captures the Guide/Nexus button totally.
on v1.2.0-beta6 doesn't get the fullscreen mode on MacOS
I haven't any video stream using the last build or the last commit on a MacBook M1. This issue append on my console and xcloud.
Thank in advance
Edit: I have a video stream on xcloud (by clicking on different tab) but not on my series X
It connects to the console to the point of active streaming, and audio is connected, but the video remains a grey screen.
When I started stream on xbox, doesn't work xbox gamepad on Windows / SteamOS.
Also tried last master version.
Same gamepad works well when I started stream via Xbox app on Windows.
https://news.xbox.com/en-us/2021/11/29/clarity-boost-with-xbox-cloud-gaming-on-edge-browser/
Hello, I am currently able to toggle the Clarity Boost option in the Xbox cloud with a Microsoft edge browser. Can I also use this feature in the Xbox-xcloud-client?
OS: Arch Linux
Xbox: Series S
This happened with both Appimage and npm-compiled packages, so it's not just one of the two. For whatever reason, when I connect to my Xbox, I get about 10 frames total before it just stops sending any more to my PC. Sound also seems to not be sent.
xCloud doesn't work on the latest AppImage, but it did work on the npm-compiled binary. Honestly though I really wanted to just stream directly from my own personal Xbox for in-home convenience.
Hello, I just found out about this project and wanted to ask for an easier way to install onto SteamDeck. If you don't want to implement Flatpak builds, the easiest way would be to talk to the people on appimagehub.com to get your app included in their catalog so that appimagepool can find it, I guess.
Apologies if this has been answered; I was unable to find it. Is there a launch option or similar to have Steam launch the game in fullscreen (e.g. hide the menu bar)? You can do it via the View menu, but it's annoying to have to do that every launch.
When I connect to the Xbox for xbox home streaming, I can see the dashboard; however moving around with the d-pad does nothing.
I can hear the sounds that the selected item is being changed, but again cannot see any updates on the screen.
I am using:
-Windows 11 (also had the problem on Windows 10)
-Version 1.1.0 (I tried 1.2.0 beta1 also but couldn't find where to connect to my Xbox)
-Xbox One X
I can't figure out a way to send F11 to exit full screen mode when running this from Desktop mode. Is there a way to add a button to exit?
The sound output is not balanced on the left and right channels. This could be because we are not processing the audio properly.
I have a microsoft account with 2fa enabled. I can enter username and login but 2fa code cannot be entered in any way. Only the [A-Z] keys can be used, but the numeric keys do not work. The same is true if you choose other forms of login such as phone. You cannot enter the last digits of the phone number. Tested on SteamOS
My login have number inside, can't login, number doesn't work on the app.
Hi, is there a particular license for this code? I didn't see any of the standard files.
after loggin... just see blank
Issues checking in progress...
No issues found.
web tokens set
Requesting xHome and xCloud tokens..
I noticed that the appimage runs fine on the Steam Deck from desktop mode and simply clicking to open it. However, when you add the appimage to Steam as a non-steam game, it does not launch. I tried launching it from Steam while in desktop mode and while in Game mode.
Again. It runs fine outside of Steam but does not run when trying to execute it from Steam.
The Steam Deck uses Arch Linux which is why I am using the appimage instead of the deb packages. Should I be using something else?
Request for a Game master volume slider, confortable if you like to mix or listen some other music or video coming from different sources, like Spotify or YT (useful for long grinding session ;-) ).
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