unknownx7 / arealmrecorded Goto Github PK
View Code? Open in Web Editor NEWA XIVLauncher plugin.
A XIVLauncher plugin.
First of all i want to say i absolutely love the concept of this plugin but i do have a few concerns and finding info about the duty recorder is a bit of a pain in the butt.
It is claimed that replay files are stored server-side however i'm not sure if that really makes sense considering it's possible to literally see the files in Documents\My Games\FINAL FANTASY XIV - A Realm Reborn\replay
However Yoshi-p claimed that Duty Recorder places a huge load on the server therefore it's limited to some very specific duties.
https://www.youtube.com/watch?v=p6dQf8CwQZg (4:20 onwards)
If the server load claim is true, using this plugin might be a bit too noticeable?
Recording a duty requires consent from all other party members (or so i've read). Does this plugin skip the consent part? Cause it would be a bit unusual for other players if they suddenly get a "Do you want to be recorded?" message in a duty that does not normally allow for recording.
Lastly, if my worries are unfounded would it be possible to re-implement gpose into the duty recorder? Seeing that slowmotion/fast forward was brought back by this plugin.
Thank you.
When the plugin launched, it had (glitchy) support for Crystalline Conflict, but it seems like that feature has been removed since. Are there any plans to bring it back? The ability to save in-game replays would be absolutely massive for the competitive scene, as they could capture more data than a VOD.
Thanks for all the incredible work you've done on the plugin so far! You've single-handedly saved the duty recorder from sqex XD
While reviewing the recordings at times it can become apparent that waymarks that were placed are in bad spots.
The ability to move those waymarks placed or place new waymarks that can perhaps be saved to waymarkpreset plugin would be great.
Hey,
ACT used to work with ARealmRecorded, but it does not seem to be the case anymore for me.
Is this a known situation or is something wrong on my end?
Thanks!
First of all thanks for the plugin, I just found it and it's great!
I played a recording of Zadnor and after exit the red Resistance Rank window stayed visible.
While I was writing this issue I noticed 1) the warning that I was idle and would be kicked from the duty soon and 2) I still had Duty Information: Zadnor in my Duty list, and the CE music was still playing, even after leaving the inn.
I waited 10+ minutes for the kick and nothing happened. Entering a dungeon fixed the duty list; reaching 1st boss fixed the music; finishing the dungeon did not fix the Resistance Rank window.
Don't know if this is something you can fix in the plugin or if it's something inherent to the Duty Recorder cause I don't think it ever supported recording Zadnor officially.
I didn't look into other duty-specific windows but can do if needed, I still have the replay file available. If you need anything else, just ask, I'd be happy to help.
The additional plugin controls UI should be available at all times during the playback session.
The UI appears initially, but if there is a loading screen (such as jumping to a chapter, or loading a boss fight transition) the UI disappears.
I would suggest maybe adding a command to re-draw the UI (such as /record ui
or even just /arrec
).
it is wrong
Because the player's name will be visible when the replay data is passed to other people.
I want to give the replay data to the person who is working on splatoon.
Thank you in advance.
Thank you for your amazing plugin, but I have some difficult time to use your plugin when in Duty Recorder mode. When I'm using shortcut to hide all UI like in Group Pose (for me is Shift + Q), the menu is still appeared in the game like the screenshot below.
I just see ur code that mentioned about GameUiHidden but I don't know what I've should do or trigger them to hide the menu. Any tips or workaround to hide the menu? Thank you before.
Lines 131 to 133 in 21ee848
I compiled it by myself, there are replay files, but it cannot be played
I'm not able to play recordings of DSR or TOP Ultimates, these recordings are about 1.5 hours long and whenever I start the recording the client will crash. Recordings were taken yesterday and are not from a previous patch. Short recordings of other raids work fine with no issues. Posted the Dalamud crash log if it helps...
Hello! I've been using this plugin and i must say this is amazing and it opens up for a lot of potential in content creation! I am very grateful for your work and i will use it a lot from now on, it's actually amazing!
I wanted to ask how does recording slots work. Are they server sided? Or is it possible to save locally said recording in the future to be able to get more slots? Currently we can only have up to 3 and only keep 2 of them via locking. I was wondering if this is something that could be possible in the future, or the way it's handled it is just not possible.
Thanks again and i will look forward to any updates to this add-on in the future!
Hi~ I'm a FFXIV Chinese player and I'm tring to share the recorded file to another player so that another player can use his own recorder to see the total procedure of one raid. However, I find that if I share the recorded file to another player, he cannot use it because the game will warn that the file is not the newest version. I'm wondering whether there is a way to solve the problem?
Firstly,Thank you for your plugin, which has brought great convenience to me.
I found that your plugin can record data from Bozjan (5.0), but it cannot record data from Eureka(4.0). Is it possible that this plugin can support recording data from Eureka in the future?
I often participate in The Balding Arsenal, and if your plugin supports Eureka, it will bring great convenience to my review.
Finally, thank you again for creating the plugin. It has really helped me a lot.
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