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Quick Start Delight

Home Page: https://mods.factorio.com/mod/quick-start-delight

License: Apache License 2.0

Makefile 13.00% Lua 87.00%
factorio mod factorio-mod factorio-tool game-mod

quick-start-delight's Introduction

Quick Start Delight - A Factorio Quick Start Mod by Urda

As your Spaceship begins its unscheduled "landing", you rush to the back of the cockpit and slam a large emergency button labeled "QSD". Machinery begins to whirl as your Spidertron and supplies are packed into your survival kit. You brace for impact.

Hit the ground running with a spidertron, robots, and more in your next game! This mod is meant for players who have already beaten the game at least once.

Configures player equipment with:

  • Belt immunity equipment (x1)
  • Exoskeleton (x5)
  • Personal battery MK2 (x4)
  • Personal roboport MK2 (x4)
  • Portable fusion reactor (x2)
  • Portable solar panel (x3)

Configures a spidertron with equipment such that:

  • Exoskeleton (x1)
  • Personal battery MK2 (x4)
  • Personal roboport MK2 (x4)
  • Portable fusion reactor (x2)

Places the following additional items in player inventory (with default counts):

  • Big Electric Pole (x50)
  • Construction robot (x200) (Half for the player, the other half for the spidertron)
  • Lamp (x200)
  • Spidertron (x1)
  • Spidertron Remote (x1)
  • Radar (x50)
  • Repair Pack (x50)
  • Steel Chest (x50)

Quick Start Delight also:

  • Completes related robot storage and speed technology research.
  • Complete toolbelt research.
  • Offers lots of configuration settings to adjust starting counts!

Working on the mod

Important Notice!

This project's root folder needs to be titled quick-start-delight for the Makefile and its related make commands to work correctly.

  • make build builds the mod
  • make clean cleans the mod directory
  • make debug shows make and mod information.

quick-start-delight's People

Contributors

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