urkaz / urkazmoontools Goto Github PK
View Code? Open in Web Editor NEW[Minecraft Mod] Adds tools to detect the current moon phase.
Home Page: https://modrinth.com/mod/urkaz-moon-tools
License: Other
[Minecraft Mod] Adds tools to detect the current moon phase.
Home Page: https://modrinth.com/mod/urkaz-moon-tools
License: Other
When trying to load the game, it errors and cancels loading with the error message below:
https://gist.github.com/ChiefLogan3010/168e5db465019cc6e70e49858a7d2299
Minecraft 1.19.2
Forge 43.3.2
Urkaz Moon Tools 2.0.30
there is a rendering issue that cause a crash while crafting the item in a high modpack environment.
crashlog: https://pastebin.com/cNnbL2Vz
in a low modpack environment the crash is caused when trying to see the recipe via jei.
crashlog: https://pastebin.com/JXBVD3cY
in both istance the clock is not visible in jei but there is a void spot in it's place
Hey there, I was planning on using Enhanced Celestials in my pack, but the mod hasn't been updated in a while and doesn't work with a lot of other mods. I switched to Lunar https://modrinth.com/mod/lunar which has a similar vibe. I haven't had the time to double check but from a quick pass it looks like Lunar isn't supported - I think this would be a great mod to add support for!
I was wondering if you could consider adding support for Trinkets with the moon clock. I know other mods (e.g. odysseyhud) have a clock slot, and it would be nice to be able to see the current moon phase without taking an inventory nor hotbar slot.
If this can also get backported for earlier mc versions too, that would be ideal.
Thnaks!
hi! would it be possible to add compatibility with Nyx bloodmoon, and harvest moon?
Some love for crimson moon as well?
I have Bloodmoon installed and was testing this out... but I get the following error:
java.lang.NoSuchMethodError: net.minecraft.block.Block.setTranslationKey(Ljava/lang/String;)Lnet/minecraft/block/Block;
at com.urkaz.moontools.init.EventSuscriber$RegistrationHandler.registerBlocks(EventSuscriber.java:31)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_802_RegistrationHandler_registerBlocks_Register.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:845)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:630)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Looks like it is stemming from this mod, based on the 2nd line of the stack trace.
Hi Urkaz,
since yesterday I'm using this mod. In the description you wrote, that it is compatible with Bloodmoon. But I found out, that the Lunar Clock does not work if I play on my Minecraft Server. The Lunar Clock seems to work asynchronous to Bloodmoon. I can see the moon phase but not if it is red or white. Sometimes it shows a Bloodmoon if it is a normal one. And sometimes it shows the normal moon if the bloodmoon event is running.
Best regards,
Marcel
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