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[Minecraft Mod] Adds tools to detect the current moon phase.

Home Page: https://modrinth.com/mod/urkaz-moon-tools

License: Other

Java 100.00%
fabric-mod forge-mod minecraft-mod

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urkazmoontools's Issues

[Suggestion] Lunar Compat

Hey there, I was planning on using Enhanced Celestials in my pack, but the mod hasn't been updated in a while and doesn't work with a lot of other mods. I switched to Lunar https://modrinth.com/mod/lunar which has a similar vibe. I haven't had the time to double check but from a quick pass it looks like Lunar isn't supported - I think this would be a great mod to add support for!

Trinket Support for Fabric / HUD addition?

I was wondering if you could consider adding support for Trinkets with the moon clock. I know other mods (e.g. odysseyhud) have a clock slot, and it would be nice to be able to see the current moon phase without taking an inventory nor hotbar slot.
If this can also get backported for earlier mc versions too, that would be ideal.
Thnaks!

[compatibility] Nyx

hi! would it be possible to add compatibility with Nyx bloodmoon, and harvest moon?

Issue on boot-up

I have Bloodmoon installed and was testing this out... but I get the following error:

java.lang.NoSuchMethodError: net.minecraft.block.Block.setTranslationKey(Ljava/lang/String;)Lnet/minecraft/block/Block;
	at com.urkaz.moontools.init.EventSuscriber$RegistrationHandler.registerBlocks(EventSuscriber.java:31)
	at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_802_RegistrationHandler_registerBlocks_Register.invoke(.dynamic)
	at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
	at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144)
	at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
	at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:845)
	at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:630)
	at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252)
	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
	at net.minecraft.client.main.Main.main(SourceFile:123)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:497)
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Looks like it is stemming from this mod, based on the 2nd line of the stack trace.

Issue with Bloodmoon on a Server

Hi Urkaz,

since yesterday I'm using this mod. In the description you wrote, that it is compatible with Bloodmoon. But I found out, that the Lunar Clock does not work if I play on my Minecraft Server. The Lunar Clock seems to work asynchronous to Bloodmoon. I can see the moon phase but not if it is red or white. Sometimes it shows a Bloodmoon if it is a normal one. And sometimes it shows the normal moon if the bloodmoon event is running.

Best regards,

Marcel

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