Steam Audio for Rust
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License: Apache License 2.0
Steam Audio for Rust
License: Apache License 2.0
I'm trying to create an example with the reflection effect here: https://github.com/GitGhillie/steamaudio/blob/reflections/examples/direct_effect.rs
Sadly it seems to already crash when running the reflection simulation. Probably I'm just misinterpreting the Steam Audio guide in some way. Have you tried it before @valaphee?
Probably missing a simple step but I can't find it so I thought it would be great to get another pair of eyes on it ๐ฅบ
The goal here is to put a plane between the source and the listener. If it works there should be almost no audio coming through, but currently it sounds as if there is nothing there at all.
Here is the code: https://gist.github.com/GitGhillie/e48ffca8d426118bd2c0cc507f213997
It would be nice if there is a way to create the context with the IPLContextFlags_IPL_CONTEXTFLAGS_VALIDATION passed to it. This way Steam Audio will give you warnings if something is setup incorrectly.
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