Comments (5)
Installed Fedora and can confirm that editing the steam.desktop file in /usr/share/applications and removing "PrefersNonDefaultGPU=true" allows Dota 2 to launch as expected. A logout or restart may be required after editing.
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Hello @lennie420, your symptoms and system information looks similar to #200. Does completely closing Steam, then running steam
from a terminal have an effect on the issue you're seeing?
from fossilize.
Hi @kisak-valve, thanks for the response. Sorry I forgot to mention this but yes I had tried running steam from terminal before and can confirm that it launches when doing it this way.
from fossilize.
For a Fossilize dev, this is a continuation of #200 since that issue report was closed by the reporter.
from fossilize.
This no longer seems to be an issue. Running without issue on Fedora 38.
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Related Issues (20)
- Shader compilation freezes the system
- Disable VK_AMD_shader_fragment_mask if descriptor buffers are used in replayer
- .xsessions-errors full of warnings
- Steam seems to never finish shader pre-compiling in the background for A Hat in Time HOT 8
- default log level in journalctl
- Compiling Vulkan shaders with less than 50% of free memory leads to OOM situation and system freeze HOT 4
- CPU instability when compiling shaders. HOT 15
- Build of -m32 fossilize terminating with errors
- Launching Steam immediately caused `fossilize_replay` to consume all available memory HOT 9
- fossilize_replay causing OOM (but only in Deep Rock Galatic) HOT 4
- [steam] fossilize_replay stops processes and fails to resume them HOT 4
- Use after free when compiling GPL pipelines HOT 2
- Setting fossilize environment for steam games HOT 2
- 100 GB shadercache folder
- Extremely long Vulkan Shaders processing just with Nvidia GPU HOT 2
- Fossilize_replay vulkan bug, arch proton
- `fossilize-disasm --target isa` crash
- Launching Steam freezes my system because of fossilize_replay taking whole memory HOT 1
- Why is this CPU bound? HOT 1
- Missing cstdint include HOT 2
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