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Allows trains (and metros) to load passengers sensibly (because why not?)

Home Page: https://steamcommunity.com/sharedfiles/filedetails/?id=2773460744

C# 100.00%
mod cities-skylines steam-workshop

bettertrainboarding's Introduction

๐Ÿ‘‹ Hi there! I'm @Vectorial1024. Depending on how you have heard of me initially, I have the following introductions:

  • ๐ŸŽฎ I am a modder, and have created mods for:
    • Cities Skylines
    • RimWorld
    • X: Rebirth
    • X4: Foundations
  • ๐Ÿ’ป I am a programmer:
    • Backend specialization
    • Substance over presentation, quality over quantity
    • Every small step shall be confident; every venture shall be well-planned
    • Axioms, lemmas, theorems, proofs, hypotheses, conjectures

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bettertrainboarding's Issues

Extend to buses

This is awkward...

It turns out, for example the Vehicles of the World Content Creator Pack includes some buses that contains multiple trailers. By theory, there might be a need for buses to also receive the Better Train Boarding algorithm.

The tech is simple, but I am not sure whether I should extend this. Mainly because I do not have that Content Creator Pack, nor do I intend to get it, so I cannot observe how they work.

Sometimes metros do not load fully when possible

This is probably an edge case.

Even when count(passenger in metro) + count(waiting) <= metro capacity, sometimes the metro will leave the station with some empty space.

Another similar issue was found before release where I did not handle the passenger allocation correctly, causing a pile-up of passengers at the middle of the platform (using vanilla 5-car metro). Maybe this is a general case for that.

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