vitasmith / cdecrypt Goto Github PK
View Code? Open in Web Editor NEWDecrypt Wii U NUS content — Forked from: https://code.google.com/archive/p/cdecrypt/
License: Other
Decrypt Wii U NUS content — Forked from: https://code.google.com/archive/p/cdecrypt/
License: Other
Just FYI, I've added a build file for NixOS for cdecrypt. PR here.
Thank you for making it so easy to build!
(not a real issue so just close)
cmd prompt opens for a split second and nothing happens.
Compiling on Arch linux (Steam Deck) fails due to missing directories.
pls someone tells me how works
Compiling on Steam Deck fails with this message. The cdecrypt folder is downloaded. When using the cdecrypt command, it returns "bash: cdecrypt: command not found". I tried again after following pineguy-64's comment on JSaterdalen's issue but nothing seems to change. I'm new to this so I might just be doing it wrong but I'd appreciate any help.
Running as admin, while extracting BOTW
Could not create "C:\Users\caleb\Documents\Games\CEMU\gamefiles\BOTW\content\Movie\Demo101_0.mp4"
Permission denied
Tried both this one and the older one (original)
Do you have plans to add batch support, perhaps the ability to specify a source folder containing any number of NUS folders and a destination folder to write all the decrypted folders?
Or alternatively, do you have an external script that can batch process as above with your decrypt exe?
The only tool I know of that can handle batch decryption (without downloading) is USB Helper - but that's a little heavy on the UI and database files, plus all the source folders have to be put into its expected locations before they can be used.
When running make
in the cdecrypt folder I get the following errors:
[C] cdecrypt.c
cdecrypt.c:220:14: error: variable 'written' set but not used [-Werror,-Wunused-but-set-variable]
uint64_t written = 0;
^
cdecrypt.c:304:14: error: variable 'written' set but not used [-Werror,-Wunused-but-set-variable]
uint64_t written = 0;
^
2 errors generated.
make: *** [cdecrypt.o] Error 1
I wanted to decrypt Splatoon, because I used JNUSTool and didn't get the code and content folders. I ran CDecrypt, but got this error halfway through:
ERROR: Could not read 65536 bytes from 'splatoon/content/Pack/ObjSmall.pack'
Does anyone know what that means and how to fix it (if possible)?
Child of Light [0005000E1015B200] (Wii U Download Only) (TITLE v0010) (UPDATE v16)
China Warrior [0005000010165500] (TurboGrafx16)
Darts Up [0005000010135100] (Wii U Download Only) (TITLE v0000)
Devil's Third [0005000E10177600] (Wii U Retail & Download) (TITLE v0010) (UPDATE v16)
Kirby and the Rainbow Curse [0005000E101ABC00] (Wii U Retail & Download) (TITLE v0010) (UPDATE v16)
Mario & Sonic at the Rio 2016 Olympic Games [0005000E101E5300] (Wii U Retail & Download) (TITLE v0010) (UPDATE v16)
Mario Party 10 [0005000E10162D00] (Wii U Retail & Download) (TITLE v0010) (UPDATE v16)
Shockman [0005000010165D00] (TurboGrafx16)
Star Fox Guard [0005000E101BEC00] (Wii U Retail & Download) (TITLE v0010) (UPDATE v16)
Star Fox Zero [0005000E101B0400] (Wii U Retail & Download) (TITLE v0010) (UPDATE v16)
TEKKEN TAG TOURNAMENT 2 Wii U EDITION [0005000E10110000] (Wii U Retail & Download) (TITLE v0020) (UPDATE v32)
The Legend of Zelda Twilight Princess HD [0005000E1019E500] (Wii U Retail & Download) (TITLE v0051) (UPDATE v81)
Tokyo Mirage Sessions #FE [0005000E101ED800] (Wii U Retail & Download) (TITLE v0010) (UPDATE v16)
Wii Karaoke U [000500001010B800] (TITLE v0001)
Zumba Fitness World Party [0005000E10142A00] (Wii U Retail & Download) (TITLE v0010) (UPDATE v16)
Could you add a binary version of cdecrypt for Linux and Windows in the release page? It would helpful to avoid setting up a development environment and going straight to the decrypt.
See attached. If the hex value in the filename before the extension is a letter, the program assumes it will be uppercase and fails. I manually renamed 0000000d.app to 0000000D.app etc and the program ran successfully.
Thanks for keeping Linux users in mind! The program works great otherwise.
Edit: I saw a similar report on gbatemp and you reported this fixed. Just to be clear, I hit this problem on a fresh git pull this afternoon (Jan 1st). Seems like a lingering bug remains.
According to Putnam, all the files to decrypt are there. V10lator/NUSspli#210
"The TMD is present in the No-Intro sets. The files look a little bit different to the way custom apps are renaming the downloads, though. There is no .app extension on the content files. The h3 files are present where applicable. tmd's are versioned (tmd, tmd.0, tmd.xx) as opposed to just being "tmd" or "title.tmd". And if a cetk is present it may also be versioned in a similar way (cetk.XX)."
Error creating folders with ™ or © or other similar characters.
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