This project was developed as part of Northeastern's Fundamentals of Computer Science II class during the Spring of 2024
The goal of this assignment was to create a that is an abstract version of Rush Hour and Klotski. Both games have different components but are comprised of similar features and we were able to make a combined version of both games with some additional features. Here are some of the implemented features:
- Players can see their score
- Players can undo moves they made (undoing increases the score)
- Players can create their string representation of a board and parse it
- Players can make obstacles in their boards
As per Northeastern Policy, I am not allowed to share the source code of this project, please contact me for more information!
To learn more about this assignment, refer to the original directions.
Partner: Sanjana Singhania