vladar4 / ng2bounce Goto Github PK
View Code? Open in Web Editor NEWA tutorial game for the Nimgame 2 engine.
License: Other
A tutorial game for the Nimgame 2 engine.
License: Other
Link: https://vladar4.github.io/nimgame2/tut101_bounce.html#loadingassets
The code section for data.nim should be
import
nimgame2 / [
...
<<assets>>,
texturegraphic,
...
]
...
var
...
gfxData*:Assets[TextureGraphic]
proc loadData*() =
...
gfxData = newAssets[TextureGraphic](
"data/gfx",
proc(file: string): TextureGraphic = newTextureGraphic(file))
proc freeData*() =
...
for graphic in gfxData.values:
graphic.free()
For a completely new user this can cause some confusion.
First thank you so much!
Your tutorials are awesome, thanks for spend your time!
In the bounce tutorial, you are missing the initialization of the ball's radius:
Line 36 in 032f960
This causes collisions to not work because they rely on the ball radius.
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