- π Github, check my public metrics!
- π Gitlab (personal), Gitlab (SAT)
- π² sourcehut
- π LinkedIn
I have studied in computer engineering because I find a great interest in development creativity and computing projects. I lead a small personal watch about new techniques of programming and software innovation. In addition of a fond fascination of the independent cinema and the electronic music, I contribute to a development team during my free time and I try to do my best for making music and video. As far as I have a good health (and I do all to maintain it), I am motivated, a little bit perfectionist and a very bad joker.
- Master's Degree in Computing at the University of QuΓ©bec in Chicoutimi (Canada)
- IngΓ©nieur diplΓ΄mΓ© at the Public Engineering School in Computer Science (France)
Product Owner & Lead Front-End Developer at The Society for Arts and Technology (from 2018 to now)
- I am contributing to the future of the telepresence scenic and the haptic floor at SAT by supporting the development team with the agility principles and by architecturing the software designs.
- I developed from scratch the new UI Scenic, a library of
UI Components
dedicated to React applications and the back-end calledSwitcher
(C++) in order to shape the telepresence ecosystem. - In addition, I was Co-Director in interim of the departement during few months.
Front-End Developer at Trisotech (from 2017 to 2018)
- I developped new features on the Digital Modeling Suite by developing some of Front-End modules (JS/jQuery) and some Back-End parts (Java).
Developer at Butor (from 2015 to 2016)
- I documented all the open-sourced code base (JS/
JSDoc
). - I improved and analysed the Back-End (Java) with my UML knowledge.
Developer Intern at Infineon (2014)
- I experimented MVVM patterns with a data viewer (C#/WPF).
I worked with a lot of tools in profesionnal contexts and as a curious developer. These experiences lead me to have a strong capacity of adaptation.