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A Work in Progress Save Editor for BOTW

License: GNU General Public License v3.0

Makefile 13.89% C++ 3.85% C 82.26%

botw-save-editor-gui's Introduction

Legend of Zelda Breath of the Wild Save File Editor GUI (WIP)

A Work in Progress Save Editor, currently it only to modifies rupees, durability of weapons, arrows and modifiers.

Intructions

  • Open BOTW with your current user. Wait until the title screen, then exit it. (Close the game, too).
  • Open the Save Editor and select your save file slot. (DPAD Left/Right, A to Enter).

- Use DPAD to navigate between the items. (Press A to select an item, B to deselect it).

-Press Y to open the Rupees Keyboard (press A to select an input, B or Y to close the Keyboard)

- Press + to exit the program.

Compile

  • Use LibNX. Needs SDL2, SDL2_ttf, SDL2_gfx and SDL2_image.

Disclaimer

  • Please always make a backup before editing your save file; I'm not responsible for any lost save file.
  • This is a WIP, it contains bugs.
  • Your Switch can catch on fire by using this.

To Do

  • Make backups for the save files.
  • Add more items.
  • Add buttons hints at the bottom of the screen.

Credits

  • Starbucks: For having free internet
  • Marcrobledo: For the amazing work reverse-engineering the save file (also for the assets used jeje)
  • Joel-16: For the SDL Helper code

botw-save-editor-gui's People

Contributors

jpe230 avatar

Watchers

James Cloos avatar vongoethe avatar

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