A tool for creating buffer particles
You can run the tool by right clicking on one or more GameObjects and using the options under Effects
-> Particle Bufferer
.
These options are:
- From Selected: Creates a new Buffer Particle with all the selected Particle Systems as sub-emitters.
- For Each Selected: Creates a new Buffer Particle for each selected Particle System.
- Empty: Creates a new Buffer Particle System on the selected GameObjects (at the scene root if no GameObjects are selected).
Based on a prefab by Tohru, which was based on a video by hfcRed
Particle Bufferer is available as-is under MIT. For more information see LICENSE.