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Small project to learn shaders and optimalization in Godot Engine

License: GNU General Public License v3.0

GLSL 46.59% GDScript 53.41%

valley-of-shaders's Introduction

Valley of Shaders

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Small project to learn shaders and optimalization in Godot Engine

Goals

  • terrain shader optimalization
  • terrain shader coloring (without textures)
  • units movement optimalization (using heightmap)
  • camera movement desined for gamepad
  • easy changing levels (terrains)

valley-of-shaders's People

Contributors

w84death avatar

Stargazers

swimmingsoft avatar  avatar  avatar  avatar Nishant Shukla avatar  avatar Matthieu Talbot avatar Ariel Gimenez avatar Hassan Heydari Nasab avatar L.P. avatar Rafael Barbosa Lopes avatar

Watchers

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