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Gustavo Ramos Rehermann's Projects

synth-tree icon synth-tree

An efficient additive synthesizer that uses a binary tree algorithm and that is both serializable and can both export to WAV and stream raw PCM.

termgame icon termgame

A sprite-based terminal 2D game engine in Node.JS (experiment).

triarc icon triarc

Python 3 IRC framework made with trio as an asynchronous backend.

unrealscriptide icon unrealscriptide

Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..

unrust icon unrust

Virtual machine with network replication, based on the first generation of the Unreal Engine.

uscript-base icon uscript-base

Base repository for UE1 UnrealScript classes used in public levels and projects.

ut-modbuild icon ut-modbuild

The build system for the classic Unreal Tournament modder.

vanquisher icon vanquisher

Simple RPG-esque simulation game with monsters and shops and players.

vcpkg icon vcpkg

C++ Library Manager for Windows, Linux, and MacOS

vexillogos icon vexillogos

Lua-like vexillographical description language, made for humans and computers alike.

wips icon wips

Windows Impulse Player Script. Plays an online .IT (Impulse Tracker) music at the typing of a command.

wren icon wren

The Wren Programming Language

xhack icon xhack

Random C++ utilities I'm not exactly sure why I made (if not for fun).

xvehicles icon xvehicles

Repository for track changes in XVehicles code

zad icon zad

Zad, the ZDoom Advanced Development SDK. Easily work on ZDoom projects and generate pk3 files. Also has a GUI!

zdcode2-vscode icon zdcode2-vscode

The Visual Studio Code extension for ZDCode 2 language support.

zgenet icon zgenet

A simplish experiment with machine learning, genetic evolution, and Doom zombies.

zmusic icon zmusic

GZDoom's music system as a standalone library

zynets icon zynets

An experiment with Zig, neural networks, and genetic evolution.

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