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A*算法Demo

A*算法是游戏中常用的寻路算法。

AStarGUI.png

代码内容 based on Java 8(1.8)

  • core 算法代码
    • AStar.java 算法实现的基类
    • AStar4Direction.java 4方向的实现类
    • AStar8DirectionNoCrossCorner.java 8方向不穿墙角的实现类
    • AStar8DirectionWithCrossCorner.java 8方向可穿墙角的实现类
  • console 控制台演示
  • gui 界面演示(JavaFx)
    • 鼠标左键设置格子为起点,鼠标右键设置格子为终点
    • 画地图:鼠标左键设置格子为墙(阻挡区域),鼠标右键设置格子为路(通行区域)
    • 重置地图:随机生成格子的墙路网格

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