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Sample project showing how to use CEFGlue in Unity.

License: MIT License

C# 100.00%

cef-unity-sample's Introduction

CefUnitySample

This project, based on SethGibson's CEF_01, is an example of how to use the Chromium Embedded Framework and CefGlue in Unity to display a web browser in a scene.

Dependencies

  • CefGlue (bitbucket page here), the .NET/Mono bindings for CEF3.
  • libcef (download binaries here).

Notes

  • libcef's version must match the one used by CefGlue, declared in CefGlue/Interop/version.g.cs (link).
  • When building CefGlue, be sure to target a .NET Framework supported by Unity (3.5 is fine) and the correct platform.

This project has only been tested on Windows 10 with the 64-bit version of Unity 5.6.0p4; the version of libcef used is 3.2987.1601.gf035232. Currently, because of an issue with CEF, the Unity Editor crashes if the scene (any scene) is played more than once.

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