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"Guardians of Azeroth" is a mod with a worldwide development team, based on the Warcraft universe by Blizzard Entertainment. In this mod, our team is working to recreate the world of Azeroth in all of its glory, particularly focusing on the story of the classic Warcraft strategy games and World of Warcraft Classic.

Home Page: https://www.patreon.com/thesomething

Lua 89.98% AMPL 10.02%
ck2 modding clausewitzengine mod game crusader-kings-ii crusaders-kings-2 warcraft world-of-warcraft azeroth

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warcraft-guardians-of-azeroth's Issues

Shath'Yar Inquisition

Ancients branch
Low

The newly appointed priests of the old gods can hunt apostates.

Click to expand

ck2_3

Characters spawning without the race trait

I was playing Durotan, decided to go north, and settled on the coast of northend. Had to hire commanders, holy men and debutants. After some time, 6 years in game, I noticed the courtiers started to spawn without the race trait (creature_orc), and had to add the trait myself.
After a year or so, the horde was destroyed and some 300 orc characters went to my court (as I was the only orc kingdom, due to the invasion failing, I presume), and I perceived that a minority also hadn't the orc trait.
This failed character have the correct portraits, but not the trait. I didn't see any child without the trait, neither the ones born on my court, neither the ones arriving with the orc exodus.

"Old God" building gives bonuses regardless of province's/holder's religion.

Which version of the mod does this apply to?
1.2

How important is this bug/suggestion (Low/Medium/High/Critical)?
Medium

Explain the bug or suggestion below:
Even after conquering Ahn'Qiraj as a "Mystery of the Makers" "Tol'vir" character and purging all provinces, the "Old God" building is still intact, giving you these awesome bonuses even though you are not worshipping the Void.

Feel free to attach a .zip or a screenshot of the bug to better help us understand the issue.
20190125205454_1

Have Malfurion called to war with Tyrande

with patch 1.2 the legion declares war on cenarius. Malfurion is a tributary of Kaldorei not him. So Kaldorei can't call malfurion to war.

Malfurion can offer to join the war himself. But it shouldn't be that way. Malfurin or Tyrande should be able to call him.

Imprison lag

Master branch
Medium

The game lags if you are on the screen of the character you just imprisoned.
If you close and reopen the screen of the imprisoned character, the lags disappear.

Invite to faction - localization

Master branch
Low

Ruler, whom I invite to join my faction, says he is join the Horde, but I am not the Horde.

Click to expand

ck2_6

Issues with Fel Characters

Which version of the mod does this apply to?

1.2

How important is this bug/suggestion (Low/Medium/High/Critical)?

Low

Explain the bug or suggestion below:

Issues with playing a Demon.

I wanted to experience the fel characters. So I started a game on the Reign of Chaos bookmark, as Lord Kazzak of Dead Ravine. (I was disapointed to find no intrigue option to summon doomstack of the Burning Legion hehehe).

*First issue: lack of summon holy (or unholy) priest option.
*Second issue: lack of acess to the smith decision.

After some time, Archimonde arrived and I had the option to join the burning legion. I joined, , and immediately Archimoned usurped one of my provinces, and I was nominated marshall. After some time playing, I realized how dumb was the ai invasion of Hyjal, so I loaded the save game where Archimonde first appeared and after chosing to join the burning legion, I changed player to archimonde, took over all Kazzak lands and killed him (using console).
Is there a way of converting the cultures of my provinces to my culture, without the genocide special decision avalable after conquest?

I had the same decisions available to Kazzak, and I noticed something else.

*Third Issue: I had no eredars eligible to the warlock position. Even by creating a vassal on the temples this had no effect. The only 2 eligible were eredruin from Kazzak court.

The war continued, and some others fel rulers joined as vassals, some satyrs and the blacksong orcs. As had a good amount of money I consoled, I decided to build more holdings on some vassal lands.

*Fourth issue: While I could gift the holdings to the orc vassals, I could not gift castles (cities I could, and temples I didn't build) to the satyrs. The reason is that they are unable to have children (and I think something about being unable to marry too).

*Fifth issue: on the fel religion page, below moral authority, a text says "No LEGION_INVASION called", and If memory serves, even during Archimonde's invasion it was there.

Feel free to attach a .zip or a screenshot of the bug to better help us understand the issue.

Unfortunately I deleted the save files, before I thought about reporting the issues.

Event stack not taking upkeep?

Which version of the mod does this apply to?
1,2

How important is this bug/suggestion (Low/Medium/High/Critical)?
Low/medium

Explain the bug or suggestion below:
"Event" troops doesn't take any upkeep when they've taken over a region.

So I was playing the nerubian, and there happened to come a 3k stack marching over, and after raiding my captured province they declared war and took over the county. Now they didn't have any other holding or any other income that the captured holding, but they were still keeping the 3k "event unit" stack on the plot, while having a positive income.

Feel free to attach a .zip or a screenshot of the bug to better help us understand the issue.
screenshot 35
screenshot 36
screenshot 37

Now I have absolutely no idea how they can maintain a 3k event stack, while still getting + income. The event stack only disappeared when the daughter took over.

For Egg-laying Races

Suggestion:

How important is this bug/suggestion (Low/Medium/High/Critical)?
Medium/high

Explain the suggestion below:

Give Harpies/Dragons/Queen Nerubians the ability to "lay eggs" so to speak, through the Intrigue screen which will spawn an egg in your court, which will hatch into your race.

Harpy Egg:

  • Requirement: Must have a male as a prisoner to spawn an egg, chance of killing said prisoner when creating the egg, but will only spawn a female egg.

Dragon Egg:

  • Since Dragons produce plenty of eggs, it seems more realistic that it'll be a "prime egg" ability instead, which will spawn an egg in your court, which can be raised to either take over the mantle of leadership, or take over a position etc.

Nerubian Egg:

  • Requires a Queen Nerubian, since only the Queens lay eggs (same with silithid/mantis). An egg will appear in your court, there'll be 5% chance it'll turn into a Spiderlord. If it's a normal daughter, the Queen can "genetically pass knowledge from mother to daughter." which will turn the daughter into a queen. (We don't know how queens are made, this would limit the queens in the world as well) Queens would be permanently weakened if they did this, more for a balance-reason, keep ruling as your queen or "transfer to your heiress").

Enslavement/In your court.

If a Queen Nerubian is in your court/your kingdom, you'll have the ability to prime an egg for your heir (As a spider lord (male) you'll be able to get an heir, if you still have egg-laying queens, if you lost them or they're killed off then you're pretty screwed. A way to incentive Spider lords to take other queens under their wing instead of killing them off. UNITE THE SPIDER-KINGDOM)

If a Dragon Queen/egg-laying dragon is imprisoned by say, orcs or another race, they can then force the egg-laying female to produce eggs, giving yourself powerful generals/enslaved dragons, so to speak.

Final notes:

Possibly make every Nerubian a blood-relative (at least the ones in the same court), as they should all be able to trace their routes back to the same Queen, it's said that Nerubian queens can become very ancient. But it would fix some inheritance problems there might come if you are lacking a queen, so to speak. (same can be said about the dragons, and especially the harpies, though the harpies I'm less sure of.)

Making nerubian-queens rare will increase the tactic for assassination, making it so Nerubians won't want to have a too large a court, or they risk having people who will plot against them. (balances the egg-laying option, so you don't spam it till you get a spiderlord or something like that.)

The Twilight Horde

Master branch
Medium

If you get the title of the twilight hammer, you will get the events of the twilight hammer.

Click to expand

1
2
3
4

The horde is falling apart

Ancient branch
Critical

A horde falls apart if:
Lord X arranges a plot to revoke the title of his vassal and declares war on him.
Horde conquers the title of vassal.
The war started by Lord X, however, does not stop.
Now Lord X is fighting for this title with the Horde. Because of this, the ruler of the Horde is not considered an independent ruler and therefore the Horde disintegrates.

Click to expand

ck2_3
save games.zip

Unfriendly and Friendly Spirits Bug

Master branch
Medium

Spirits can be friendly and unfriendly at the same time. I also notice that the modifier "unfriendly spirits" sometimes appears in the province by itself, without notifying me.

Click to expand

ck2_1
ck2_2

C'Thun can be awakened twice

Performance jihad branch
Medium

If you awaken C'Thun through decision, after 25 years from the start of the game, he will wake up again.

Click to expand

ck2_2

The new leader of the faction

Master branch
High (?)

Localization says that the new leader of the faction should be the most powerful member, but the game chooses not the most powerful member of the faction.

Click to expand

ck2_3

Bug Report: Being able to avoid losing land to the scourge by being in revolt.

Which version of the mod does this apply to?
1.2 Release
How important is this bug/suggestion (Low/Medium/High/Critical)?
Low
Explain the bug or suggestion below:
If the Plague appears in your lands during a revolt, you can choose the option to declare war on the Scourge, but when you click it nothing happens. so you can get away from the plague scott free as a vassal by simply being in revolt.

Missing Trollbane Dynasty CoA

Which version of the mod does this apply to?
1.2
How important is this bug/suggestion (Low/Medium/High/Critical)?
Low
Explain the bug or suggestion below:
Trollbane Dynasty coat of arms is not assigned correctly
Feel free to attach a .zip or a screenshot of the bug to better help us understand the issue.
image

Having secret religion disables both decisions for you main one and the secret.

Which version of the mod does this apply to?
1.2

How important is this bug/suggestion (Low/Medium/High/Critical)?
Low

Explain the bug or suggestion below:
Idk if it is a bug or a feature, but having a secret religion disables all decisions connected with both religions and the menu looks rather empty.

Feel free to attach a .zip or a screenshot of the bug to better help us understand the issue.
https://i.imgur.com/A4BCf3K.jpg
https://i.imgur.com/qmFLaS3.jpg

Bless province - localization

Master branch
Low

The bless province event says that the druid's power increases soil fertility, but my character is a shaman, not a druid.

Click to expand

ck2_6

Undead children can be born

Master branch
Medium

For some reason, the last child of this character does not have a portrait and I cannot click on it and open its character window.
Perhaps this is due to the fact that his wife has given birth to a child after he became undead.

Click to expand

ck2_8
ck2_9
Winterhoof598_09_15.zip

[BUG/SUGGESTION] Reign of Chaos Bookmark

So upon playing Reigns of Chaos, there is one character interesting which I selected to play.

What I noticed is after a few months of playing, you are removed from the cult of the damned because you do not uphold the ideals of the society, meaning you are not part of the scourge attack/proper story mode.

I also want to add theres very little story to this nor is there any decisions you can really do which makes this bookmark over very quickly and uninteresting.

Highborne Women change portrait on death.

Which version of the mod does this apply to?

1.2

How important is this bug/suggestion (Low/Medium/High/Critical)?

Low

Explain the bug or suggestion below:

Some (not all though) Highborne Elven Women change their portrait to a High Elven when they die.

20190119223453_1

20190119224941_1

Land of the Dead not removed by Culling

*Which version of the mod does this apply to?

Current (1.2)

*How important is this bug/suggestion (Low/Medium/High/Critical)?

Medium.

*Explain the bug or suggestion below:

When using the Culling option to cleanse a province of undead, the Land of the Dead modifier does not go away, despite depopulating, destroying buildings, and killing garrisons/levies. I Culled a province over 3 times and it never went away.

*Feel free to attach a .zip or a screenshot of the bug to better help us understand the issue.

Formation of the Defias Brotherhood

Following the conquering of Stormwind in the First/Second War, give the King of Stormwind character a choice to hire the Stonemasons. When the stonemasons complete their work, have an option to pay them an enormous amount of gold, or refuse payment, leading to the formation of the Brotherhood.

Incorporate Adventurers into Mercenary Bands

Which version of the mod does this apply to?
1.2

How important is this bug/suggestion (Low/Medium/High/Critical)?
Medium

Explain the bug or suggestion below:
Suggestion: Make some mercs/holy orders avaiable for all good religions, after vanilla, that way you can simulate the adventurers from WoW (just need to limit to only good religions) maybe give those groups the name of famous WoW guilds?

Feel free to attach a .zip or a screenshot of the bug to better help us understand the issue.

In-game explanation of class abilities

Make custom class effects that tell the player about the abilities available to the class.
Like how it is done with Qiraji or the Lich King traits.

Click to expand

Re-Origination Request

1.2

Low

While playing in Vol'dun, prosperity level went up to full level and I got the event to increase the holding slot on Sethrellis by 1 for 1200 gold. I spent the gold on two events, but no new building slots appeared.

Underpowered Lich Vassals

Which version of the mod does this apply to?
1.2
How important is this bug/suggestion (Low/Medium/High/Critical)?
Medium/High
Explain the bug or suggestion below:
after the scourge ends the lichs that are left do not build anythingcausing them to have a tiny number of soldiers

Feel free to attach a .zip or a screenshot of the bug to better help us understand the issue.

Carousing bugs

Master branch
Low

Titan-forged can't invite characters to carousing, but can be invited.
Also, the "invite to carousing" decision requirements talks about muslims.

Click to expand

ck2_19
ck2_19
ck2_20

"Elemental Worship" Religion switching causes a wrong revolt.

Which version of the mod does this apply to?

1.2

How important is this bug/suggestion (Low/Medium/High/Critical)?

Medium

Explain the bug or suggestion below:

When you switch from a religion within an "Elemental Worship" group ( in this case, Stonemother Worship, screenshot Nr.1 ) to something else, it will trigger a revolt led by Majordomo Executus(screenshot Nr.2), a Fire Lord-Religious Head who will then try to win and make you serve Ragnaros instead of your original Elemental Lord(screenshot Nr.3)

Feel free to attach a .zip or a screenshot of the bug to better help us understand the issue.

20190121212332_1
20190121212347_1
20190121212408_1

Allow Odyn to Beatify Valarjar

Upon death (or before it), Vrykul Followers of Odyn can become eligible to be chosen as Valarjar by Odyn, the religious head, much like the Sainting mechanic found in vanilla CK2 with christian religions.

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