This is the README for this Virtual Pet.
Intended features are:
- Hunger
- Thirst
- Waste
- Sickness
- Cleaning Messes
-- Overview All needs will increase at a rate of 10% every tick. To take care of your pet, you will need to make sure that its needs are met. If its hunger or thirst reach 100%, it will get sick. If it spends too long sick, it will die and you will need to start over. Whenever you do something with your pet, that need won't go down with that tick.
-- Hunger If you feed your pet, then you will decrease its hunger by 50% and increase its thirst and waste by 20% plus the standard 10% per tick.
-- Thirst If you water your pet then you will decrease its thirst by 50% and increase its waste by 20% plus the standard 10% per tick.
-- Waste If you let waste reach 100%, your pet will make a mess. Every mess increases the chance that your pet will get sick. You will have to spend a turn cleaning up each mess, one by one if it comes to that. On the plus side, it will reduce the waste need by 50%. You can get ahead of that making sure that they can relieve themselves in a safe way.
-- Sickness if your pet is sick, you will need to take it to the vet. If 5 ticks pass while being sick, your pet will die. After going to the vet, your pet will get less enjoyment of playing with your for 10 more ticks.