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dschuff avatar dschuff commented on August 16, 2024 2

Support was recently added to Binaryen, but hasn't been added to LLVM yet.

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tlively avatar tlively commented on August 16, 2024 1

Yes, exactly.

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aetiurf avatar aetiurf commented on August 16, 2024

I'm curious if there is any example of "high level language being compiled to WebAssembly with multi-memory support"?
I searched for a long time but still haven't found any. :(

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penzn avatar penzn commented on August 16, 2024

(sorry, misread the above comment)

Support was recently added to Binaryen, but hasn't been added to LLVM yet.

Is anybody working on LLVM support? LLVM IR has address spaces, that can be used to represent multiple memories.

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tlively avatar tlively commented on August 16, 2024

No, nobody is currently working on multimemory in LLVM, although Igalia's work adding support for tables is very similar to what would need to happen to support multiple memories as well.

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dschuff avatar dschuff commented on August 16, 2024

I'm curious if there is any example of "high level language being compiled to WebAssembly with multi-memory support"? I searched for a long time but still haven't found any. :(

I don't know of any either, probably because of the current lack of implementations. Hopefully we will soon break the chicken-and-egg problem. Did you have a particular thing you wanted to learn from an example?

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aetiurf avatar aetiurf commented on August 16, 2024

I'm curious if there is any example of "high level language being compiled to WebAssembly with multi-memory support"? I searched for a long time but still haven't found any. :(

I don't know of any either, probably because of the current lack of implementations. Hopefully we will soon break the chicken-and-egg problem. Did you have a particular thing you wanted to learn from an example?

I have come up an technique leveraging the multi-memory support of the WebAssembly and now need some test cases.
So I got a high-level coding application and wanted to rewrite it for working on multi-memory, then compile it to wasm.

And such high-level coding method is what I wanted to learn.

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penzn avatar penzn commented on August 16, 2024

Igalia's work adding support for tables is very similar to what would need to happen to support multiple memories as well.

What does this work look like? LLVM has addrspace attribute which in some cases has exactly the same meaning as multiple memories (think OpenCL before version 2), though I've also read about supporting GC object using that.

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titzer avatar titzer commented on August 16, 2024

One of the more compelling use cases I've stumbled on is virtualizing interfaces that use memory. E.g. implementing a Wasm module that has an imported memory from the "user", which it may read and/or write, and then a private memory that is used to store additional internal state and possibly communicate with other modules.

AFAICT It would be possible to write such a module in C with address space annotations.

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aetiurf avatar aetiurf commented on August 16, 2024

yes, that’s what I want to learn.
How does this addr space annotations work?

One of the more compelling use cases I've stumbled on is virtualizing interfaces that use memory. E.g. implementing a Wasm module that has an imported memory from the "user", which it may read and/or write, and then a private memory that is used to store additional internal state and possibly communicate with other modules.

AFAICT It would be possible to write such a module in C with address space annotations.

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penzn avatar penzn commented on August 16, 2024

How does this addr space annotations work?

With Clang and C/C++ it is __attribute__((address_space(N))) before the type, though the N for the purposes of multiple memories needs to be a constant.

Example:

int incr_from_mem3(__attribute__((address_space(3))) int * ptr) {
  return (*ptr) + 1;
}

(Edit) Even though this would lead to addrspace in the LLVM IR, Wasm backend would quietly ignore it at the moment, though it should not be too hard to enable that.

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aetiurf avatar aetiurf commented on August 16, 2024

How does this addr space annotations work?

With Clang and C/C++ it is __attribute__((address_space(N))) before the type, though the N for the purposes of multiple memories needs to be a constant.

Example:

int incr_from_mem3(__attribute__((address_space(3))) int * ptr) {
  return (*ptr) + 1;
}

(Edit) Even though this would lead to addrspace in the LLVM IR, Wasm backend would quietly ignore it at the moment, though it should not be too hard to enable that.

I see, thanks for explanation.

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tlively avatar tlively commented on August 16, 2024

Since address spaces need to be statically allocated by the LLVM backend for WebAssembly, it would not be scalable to try to use them to support multiple memories directly. Tables are modeled in LLVM IR as global arrays in a special address space so that an arbitrary number of them may be created. The Wasm object file format used with LLVM was also extended with additional relocation types for tables. The same patterns would work well for modeling multi-memory as well.

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dschuff avatar dschuff commented on August 16, 2024

I actually find that take somewhat surprising; given that address spaces also need to be statically allocated in the wasm module, requiring the same static allocation at the LLVM IR level seems like it should scale exactly as well in LLVM as it would in wasm itself? Tables are different in the sense that there's not really any obvious analog in the IR already (not just for tables, but also for the references they contain).

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penzn avatar penzn commented on August 16, 2024

I am going to second what @dschuff said, aren't memories statically declared, why would they need to get the same dynamic treatments tables get?

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tlively avatar tlively commented on August 16, 2024

By "statically allocated in the backend," I mean statically allocated when LLVM is compiled, not when the user program is compiled. So if you had a 1:1 mapping between address spaces and memories, then when you compile LLVM, you would have to determine what the maximum number of memories an LLVM IR module could reference at that point. In contrast, the scheme used for tables allows user programs to use an arbitrary number of tables.

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titzer avatar titzer commented on August 16, 2024

Is this discussion is just about the LLVM internal representation? At the C or C++ level these would still be address space annotations on pointer types?

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penzn avatar penzn commented on August 16, 2024

So if you had a 1:1 mapping between address spaces and memories, then when you compile LLVM, you would have to determine what the maximum number of memories an LLVM IR module could reference at that point.

There is a hard limit on number of memories, memory index is one byte, I think.

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tlively avatar tlively commented on August 16, 2024

Is this discussion is just about the LLVM internal representation? At the C or C++ level these would still be address space annotations on pointer types?

At the C or C++ level these would most likely be new annotations like __attribute__((wasm_memory)), since clang would also have to check a bunch of semantic restrictions (such as ensuring that the arrays are not address-taken) just like it does for tables.

There is a hard limit on number of memories, memory index is one byte, I think.

No, just like all other indices in Wasm, memory indices are LEB128 values.

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titzer avatar titzer commented on August 16, 2024

At the C or C++ level these would most likely be new annotations like __attribute__((wasm_memory)), since clang would also have to check a bunch of semantic restrictions (such as ensuring that the arrays are not address-taken) just like it does for tables.

Oh, so you mean they would be globally-declared (non-address taken) arrays into which the program would index with integers?

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