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webvr-smasher's Introduction

WebVR Smasher

WebVR Smasher

Mash and smash!

WebVR Smasher

Local development

First, clone this repo:

git clone [email protected]:webvrrocks/webvr-smasher.git && cd webvr-smasher

To install the Node dependencies:

npm install

To start the server:

npm start

Deployment

You can deploy this project to Heroku.

If you're developing in a different remote repo, you can trigger a deploy:

npm run deploy

The production server is run like so:

NODE_ENV=production node ./app.js

Alternatively:

npm run prod

To run the server ร  la Heroku:

foreman start web

License

All code and content within this source-code repository is licensed under the Creative Commons Zero v1.0 Universal license (CC0 1.0 Universal; Public Domain Dedication).

You can copy, modify, distribute and perform this work, even for commercial purposes, all without asking permission.

For more information, refer to these following links:

webvr-smasher's People

Contributors

cvan avatar caseyyee avatar

Stargazers

Fabio Dias Rollo avatar Jesly Varghese avatar

Watchers

James Cloos avatar

webvr-smasher's Issues

Use Webpack instead of watchify + Browserify for build system (buggy)

Because of how watchify is spawned, local development is quite finicky with spawned processes not getting closed properly upon cancelling/exiting npm run dev.

Webpack 2 fixes a lot of the deficiencies of Webpack 1.x and introduces a better dev workflow (IMO): an all-in-one dev server + build system.

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