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This is the Sylllabus for Siraj Raval's Reinforcement Learning course "AI for Video Games" on Youtube

ai_for_video_games_syllabus's Introduction

AI_for_Video_Games_Syllabus

This is the Syllabus for Siraj Raval's Reinforcement Learning course "AI for Video Games" on Youtube

Each week has listed first a shorter, introductory video (released on Friday) and a longer, in-depth video (released on Wednesday)

  • Markov Decision Processes
  • Policy evaluation, iteration, value iteration

Week 2

  • Monte Carlo Prediction
  • Monte Carlo with Epsilon-Greedy Policies and off-policy control with importance sampling

Week 3

  • Q Learning
  • Deep Q Learning

Week 4

  • Policy Gradients
  • Actor Critic

Week 5

  • TRPO
  • PPO

Week 6

  • Deep RL experimentation
  • Stochastic Computation Graphs + SVG + DDP

Week 7

  • Derivative Free methods
  • HyperNEAT

Week 8

  • Model based RL
  • Inverse RL

Week 9

  • Imitation learning
  • Open Problems

Week 10

  • Future Directions for RL
  • A technique i'll talk about that hasn't even been created yet when i made this syllabus because this field moves fast AF

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