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glsl shader for threejs that turns a model or mesh into a hologram using fresnel rim lighting with a repeating pattern and diffuse lighting using view direction.

License: Apache License 2.0

JavaScript 93.74% CSS 1.06% HTML 5.20%

hologram-material's Introduction

Hologram Material

Hologram material experiment. The hologram uses a tiled texture, fresnel lighting, diffuse lighting with view direction & surface normals. For the best effect use a smoother model than the Suzanne that is included and test the bias and factor.

Sample image: Fresnel

Fresnel Demo

Sample image: Transparent

Fresnel Demo

to use:

npm install

npm run dev

hologram-material's People

Contributors

otanodesignco avatar

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