whampson / lcs-save-editor Goto Github PK
View Code? Open in Web Editor NEWA savegame editor for Grand Theft Auto: Liberty City Stories.
License: Other
A savegame editor for Grand Theft Auto: Liberty City Stories.
License: Other
UI crashes when the Garages tab is selected on Windoes 7 machines. Issue stems from the Xceed.Wpf.Toolkit.ColorPicker
class.
Error: System.Windows.Markup.XamlParseException: '{DependencyProperty.UnsetValue}' is not a valid value for property 'DropDownBackground'.
---> System.InvalidOperationException: '{DependencyProperty.UnsetValue}' is not a valid value for property 'DropDownBackground'.
at System.Windows.DependencyObject.GetEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, RequestFlags requests)
at System.Windows.DependencyObject.GetValueEntry(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, RequestFlags requests)
at System.Windows.DependencyObject.GetValue(DependencyProperty dp)
at System.Windows.StyleHelper.GetChildValueHelper(UncommonField`1 dataField, ItemStructList`1& valueLookupList, DependencyProperty dp, DependencyObject container, FrameworkObject child, Int32 childIndex, Boolean styleLookup, EffectiveValueEntry& entry, ValueLookupType& sourceType, FrameworkElementFactory templateRoot)
at System.Windows.StyleHelper.GetChildValue(UncommonField`1 dataField, DependencyObject container, Int32 childIndex, FrameworkObject child, DependencyProperty dp, FrugalStructList`1& childRecordFromChildIndex, EffectiveValueEntry& entry, ValueLookupType& sourceType, FrameworkElementFactory templateRoot)
at System.Windows.StyleHelper.GetValueFromTemplatedParent(DependencyObject container, Int32 childIndex, FrameworkObject child, DependencyProperty dp, FrugalStructList`1& childRecordFromChildIndex, FrameworkElementFactory templateRoot, EffectiveValueEntry& entry)
at System.Windows.StyleHelper.ApplyTemplatedParentValue(DependencyObject container, FrameworkObject child, Int32 childIndex, FrugalStructList`1& childRecordFromChildIndex, DependencyProperty dp, FrameworkElementFactory templateRoot)
at System.Windows.StyleHelper.InvalidatePropertiesOnTemplateNode(DependencyObject container, FrameworkObject child, Int32 childIndex, FrugalStructList`1& childRecordFromChildIndex, Boolean isDetach, FrameworkElementFactory templateRoot)
at System.Windows.FrameworkTemplate.InvalidatePropertiesOnTemplate(DependencyObject container, Object currentObject)
at System.Windows.FrameworkTemplate.HandleBeforeProperties(Object createdObject, DependencyObject& rootObject, DependencyObject container, FrameworkElement feContainer, INameScope nameScope)
at System.Windows.FrameworkTemplate.<>c__DisplayClass45_0.<LoadOptimizedTemplateContent>b__2(Object sender, XamlObjectEventArgs args)
at System.Xaml.XamlObjectWriter.OnBeforeProperties(Object value)
at System.Xaml.XamlObjectWriter.Logic_CreateAndAssignToParentStart(ObjectWriterContext ctx)
at System.Xaml.XamlObjectWriter.WriteStartMember(XamlMember property)
at System.Xaml.XamlWriter.WriteNode(XamlReader reader)
at System.Windows.FrameworkTemplate.LoadTemplateXaml(XamlReader templateReader, XamlObjectWriter currentWriter)
--- End of inner exception stack trace ---
at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri)
at System.Windows.Markup.XamlReader.RewrapException(Exception e, Uri baseUri)
at System.Windows.FrameworkTemplate.LoadTemplateXaml(XamlReader templateReader, XamlObjectWriter currentWriter)
at System.Windows.FrameworkTemplate.LoadOptimizedTemplateContent(DependencyObject container, IComponentConnector componentConnector, IStyleConnector styleConnector, List`1 affectedChildren, UncommonField`1 templatedNonFeChildrenField)
at System.Windows.FrameworkTemplate.LoadContent(DependencyObject container, List`1 affectedChildren)
at System.Windows.StyleHelper.ApplyTemplateContent(UncommonField`1 dataField, DependencyObject container, FrameworkElementFactory templateRoot, Int32 lastChildIndex, HybridDictionary childIndexFromChildID, FrameworkTemplate frameworkTemplate)
at System.Windows.FrameworkTemplate.ApplyTemplateContent(UncommonField`1 templateDataField, FrameworkElement container)
at System.Windows.FrameworkElement.ApplyTemplate()
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.Controls.Grid.MeasureCell(Int32 cell, Boolean forceInfinityV)
at System.Windows.Controls.Grid.MeasureCellsGroup(Int32 cellsHead, Size referenceSize, Boolean ignoreDesiredSizeU, Boolean forceInfinityV, Boolean& hasDesiredSizeUChanged)
at System.Windows.Controls.Grid.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.Controls.Grid.MeasureCell(Int32 cell, Boolean forceInfinityV)
at System.Windows.Controls.Grid.MeasureCellsGroup(Int32 cellsHead, Size referenceSize, Boolean ignoreDesiredSizeU, Boolean forceInfinityV, Boolean& hasDesiredSizeUChanged)
at System.Windows.Controls.Grid.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at MS.Internal.Helper.MeasureElementWithSingleChild(UIElement element, Size constraint)
at System.Windows.Controls.ContentPresenter.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.Controls.Grid.MeasureCell(Int32 cell, Boolean forceInfinityV)
at System.Windows.Controls.Grid.MeasureCellsGroup(Int32 cellsHead, Size referenceSize, Boolean ignoreDesiredSizeU, Boolean forceInfinityV, Boolean& hasDesiredSizeUChanged)
at System.Windows.Controls.Grid.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.Controls.Control.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.Controls.Grid.MeasureCell(Int32 cell, Boolean forceInfinityV)
at System.Windows.Controls.Grid.MeasureCellsGroup(Int32 cellsHead, Size referenceSize, Boolean ignoreDesiredSizeU, Boolean forceInfinityV, Boolean& hasDesiredSizeUChanged)
at System.Windows.Controls.Grid.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at MS.Internal.Helper.MeasureElementWithSingleChild(UIElement element, Size constraint)
at System.Windows.Controls.ContentPresenter.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.Controls.Grid.MeasureCell(Int32 cell, Boolean forceInfinityV)
at System.Windows.Controls.Grid.MeasureCellsGroup(Int32 cellsHead, Size referenceSize, Boolean ignoreDesiredSizeU, Boolean forceInfinityV, Boolean& hasDesiredSizeUChanged)
at System.Windows.Controls.Grid.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.Controls.Control.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.Controls.Grid.MeasureCell(Int32 cell, Boolean forceInfinityV)
at System.Windows.Controls.Grid.MeasureCellsGroup(Int32 cellsHead, Size referenceSize, Boolean ignoreDesiredSizeU, Boolean forceInfinityV, Boolean& hasDesiredSizeUChanged)
at System.Windows.Controls.Grid.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at MS.Internal.Helper.MeasureElementWithSingleChild(UIElement element, Size constraint)
at System.Windows.Controls.ContentPresenter.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.Controls.Border.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.Controls.Control.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at MS.Internal.Helper.MeasureElementWithSingleChild(UIElement element, Size constraint)
at System.Windows.Controls.ContentPresenter.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.Controls.Grid.MeasureOverride(Size constraint)
at System.Windows.FrameworkElement.MeasureCore(Size availableSize)
at System.Windows.UIElement.Measure(Size availableSize)
at System.Windows.ContextLayoutManager.UpdateLayout()
at System.Windows.ContextLayoutManager.UpdateLayoutCallback(Object arg)
at System.Windows.Media.MediaContext.InvokeOnRenderCallback.DoWork()
at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run()
at LCSSaveEditor.GUI.App.Main()
2021/02/23 17:55:04.831 Info: (C) 2016-2020 Wes Hampson
2021/02/23 17:55:04.831 Info: ========================================
2021/02/23 17:55:04.831 Info: Operating System: Microsoft Windows 10.0.15063
2021/02/23 17:55:04.831 Info: .NET Runtime: .NET Core 3.1.8
2021/02/23 17:55:04.831 Info: GTASaveData.Core: 1.3.1.988
2021/02/23 17:55:04.831 Info: GTASaveData.LCS: 1.1.2.177
2021/02/23 17:55:04.831 Info: Save Editor EXE: 1.0.1.1733
2021/02/23 17:55:04.835 Info: Standalone build.
2021/02/23 17:55:04.847 Info: Loading settings...
2021/02/23 17:55:04.848 Info: Settings file not found. Using default settings.
2021/02/23 17:55:04.882 Info: Loading carcols...
2021/02/23 17:55:04.893 Info: Loaded 101 car colors.
2021/02/23 17:55:04.904 Info: Loading GXT...
2021/02/23 17:55:05.434 Info: Loaded 5990 GXT entries from 91 tables.
2021/02/23 17:55:09.188 Info: Checking for updates...
2021/02/23 17:55:09.374 Info: Searching for GTA:LCS save files...
2021/02/23 17:55:10.299 Info: Search completed. Found 1 save files.
2021/02/23 17:55:10.600 Error: System.NullReferenceException: Object reference not set to an instance of an object.
at LCSSaveEditor.GUI.Utils.Updater.GetHttpResponse(HttpWebRequest req)
at LCSSaveEditor.GUI.Utils.Updater.GitHubApiGet(String url)
at LCSSaveEditor.GUI.Utils.Updater.GetReleaseInfo()
at LCSSaveEditor.GUI.Utils.Updater.CheckForUpdate()
at LCSSaveEditor.GUI.ViewModels.MainWindow.CheckForUpdates(Boolean popupIfNoneFound)
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__139_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run()
at LCSSaveEditor.GUI.App.Main()
2021/02/23 17:55:10.695 Info: A catastrophic error has occurred. Please report this issue to [email protected].
mumboking on Twitter:
Hi! I've been playing through GTA LCS in PPSSPP and just used your save editor to locate the last 2 hidden packages.
According to the map, they were number 27 and 77.
I got a bit disappointed when the packages were not there, so I thought my save was bugged.
Out of curiosity, I tried looking at the global variables.
That told me that 28 and 78 were the missing ones.
So I found those on the editor map, drove over to them, and sure enough, there the packages were!
I then tried unchecking the "Show Saved Variables Only" and found that all the variable names were 1 row behind where they should be.
Over_Pro123 on August 24, 2021
I have a problem with pay and spray garage door in all islands and car bomb shop,every single garage door is stuck in a wall like this https://imgur.com/a/dhzqWEp and they won't close when i get in.That happens whanever i edit something in this editor and save it.Bug was also there when i started new game,and i only got it fixed by deleting this save file which was edited and the rest ones,which were not edited in save editor but also got affected.It's problem with the PS2 version,idk about the other versions.
Need to investigate.
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