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dcs-scripts's Issues

HQ_7 Does not work with IADS

The HQ_7 never turns on when I am using the IADS script. I have tested all the other SAMs and they are working without issue. In my group I have 3 HQ-7 launchers, 1 HQ-7 STR, and 1 Ural truck.

Also noticed that the SA-13 is not working either.

I made sure all my units are on the red side, and I even made sure they are all in the same country (combined joint task force), and they are within 10KM of the EWR. The only units in the groups are the launchers (HQ-7_LN / SA-13 TEL) and the STRs (HQ-7_STR / Dog Ear).

I did some testing and if I have the STRs in a group by themselves, they will turn on and off, but once I put them in a group with the launchers, they will turn off but never turn back on.

New fork Splash Damage 2.0

Hi guys, thanks for the great work on this script. I've forked it and I have been adding some new features and the result is quite nice I think. After I started adding features like applying explosions directly on top of objects found around impact points, and a damage model for ground units...I noticed the old script had some implementation of similar ideas. Were they scrapped for performance reasons? Anyhow I'm hoping to refine this a bit more and get it pulled into this repo...any information that could help is very much appreciated!

https://github.com/spencershepard/DCS-Scripts/tree/develop

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