GithubHelp home page GithubHelp logo

pid-controller's People

Contributors

cmcconomy avatar kemitchell avatar nylen avatar tetraib avatar wilberforce avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar

pid-controller's Issues

Mismatch between legacy constants and setMode()

in the pid code, the following are defined:

// Constants for backward compatibility
PID.AUTOMATIC = 1;
PID.MANUAL = 0;

I assumed these were to be passed to setMode() - I prefer explicit constants to "magic strings".

However, in setMode(), instead of values 0 and 1, setMode() refers to 1 and 2:

    if (Mode == 1 || Mode.toString().toLowerCase() == 'automatic' || Mode.toString().toLowerCase() == 'auto') {
        newAuto = 1;
    }
    else if (Mode == 2 || Mode.toString().toLowerCase() == 'manual') {
        newAuto = 0;
    }

Shouldn't these correspond?

Please release new version on npm

Hi @wilberforce - thanks for making this library available for Node.js. I'm going to use it to make a kiln controller - the hardware is already done and now I just need to write a server program that lets you set temperature schedules and performs PID control to hit the desired temperatures.

It looks like after PR #2 was merged with an example in the readme file, the corresponding code was not pushed to npm.

As a result, running the example code in the readme against the latest released version (1.0.3) fails as follows:

$ node pid.js 
Output : 0 ; Temp : 9.5°c
Output : 0 ; Temp : 9°c
Output : 0 ; Temp : 8.5°c
Output : 0 ; Temp : 8°c
Output : 0 ; Temp : 7.5°c
Output : 0 ; Temp : 7°c
Output : 0 ; Temp : 6.5°c
Output : 0 ; Temp : 6°c
[...]
Output : 0 ; Temp : 1°c
Output : 0 ; Temp : 0.5°c
Output : 0 ; Temp : 0°c
Output : 0 ; Temp : -0.5°c
Output : 0 ; Temp : -1°c
Output : 0 ; Temp : -1.5°c
Output : 0 ; Temp : -2°c
Output : 0 ; Temp : -2.5°c
[...]

Can you please release the latest code on npm so that the example in the readme works as intended?

Note - if there are breaking changes in the new version, then the version number should be bumped to 2.0.0 to adhere to semver, the npm versioning standard.

Calculation of ITerm is incorrect

I'm getting wildly different output results after pulling the 1.0.4 version of PID.compute vs the 1.0.3 version. Comparing the two versions:

1.0.3:

screen shot 2016-06-06 at 11 18 15 am

1.0.4:

screen shot 2016-06-06 at 11 16 16 am

The output saturator appears to be the root cause, and I am unable to explain why it was changed from this in 1.0.3:

if(output > this.outMax) output = this.outMax; else if(output < this.outMin) output = this.outMin;

to this in 1.0.4:

if (output > this.outMax) { this.ITerm -= (output - this.outMax); output = this.outMax; } else if (output < this.outMin) { this.ITerm += (this.outMin - output); output = this.outMin; }

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.