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comparing the execution speeds of various programming languages

License: MIT License

Makefile 10.80% C 2.57% Nim 2.23% Python 41.35% Rust 5.47% C++ 2.49% Dart 2.75% D 4.73% Zig 7.44% Java 3.87% Kotlin 2.06% C# 4.84% Go 2.21% Lua 3.29% V 2.49% Haskell 1.42%

speedtests's Introduction

Speed Tests

When I learn a new programming language, I always implement the Münchausen numbers problem in the given language. The problem is simple but it includes a lot of computations, thus it gives an idea of the execution speed of a language.

Münchausen numbers

A Münchausen number is a number equal to the sum of its digits raised to each digit's power.

For instance, 3435 is a Münchausen number because 33+44+33+55 = 3435.

00 is not well-defined, thus we'll consider 00=0. In this case there are four Münchausen numbers: 0, 1, 3435, and 438579088.

Exercise

Write a program that finds all the Münchausen numbers. We know that the largest Münchausen number is less than 440 million.

Updates

Dates are in yyyy-mm-dd format.

2020-10-17: After each benchmark I added some notes. These notes are specific for this problem! It doesn't mean that you get the same performance with these languages in all cases!

2020-06-23: Debug output was removed, thus the output of the programs is only 4 lines now. All benchmarks were re-run. Lesson learned: printing to stdout is really expensive.

Implementations

In the implementations I tried to use the same (simple) algorithm in order to make the comparisons as fair as possible.

All the tests were run on my home desktop machine (Intel Core i5-2500 CPU @ 3.30GHz with 4 CPU cores) using Linux. Execution times are wall-clock times and they are measured with hyperfine (warmup runs: 2, benchmarked runs: 3).

The following implementations were received in the form of pull requests: D, Haskell, Lua, V, Zig.

If you know how to make something faster, let me know!

Languages are listed in alphabetical order.

The size of the EXE files can be further reduced with the command strip -s. If it's applicable, then the stripped EXE size is also shown in the table.

C

  • gcc (GCC) 10.2.0
  • clang version 11.0.0
Compilation Runtime (sec) EXE (bytes) stripped EXE (bytes)
gcc -O2 main.c -o main -lm 5.724 ± 0.003 16,744 14,336
clang -O2 main.c -o main -lm 4.46 ± 0.002 16,696 14,328

Note: switches -O3 and -Ofast gave the same result as -O2, so they were removed from the table.

Note: clang is better in this case.

see source

C#

  • .NET Core SDK (3.1.108)
Compilation Runtime (sec) EXE (bytes) --
dotnet publish -o dist -c Release 8.082 ± 0.007 97,672 --

Note: the runtime is about the same as Java's.

see source

C++

  • g++ (GCC) 10.2.0
  • clang version 10.0.1
Compilation Runtime (sec) EXE size (bytes)
g++ -O2 --std=gnu++2a main.cpp -o main 5.656 ± 0.006 17,264
clang++ -O2 --std=c++2a main.cpp -o main 4.828 ± 0.001 17,216

Note: clang is better in this case.

see source

D

  • DMD64 D Compiler v2.093.1
  • gdc (GCC) 10.2.0
  • LDC - the LLVM D compiler (1.23.0)
Compilation Runtime (sec) EXE size (bytes)
dmd -release -O main.d 12.303 ± 0.043 1,969,344
gdc -frelease -Ofast main.d -o main 5.833 ± 0.005 2,328,872
ldc2 -release -O main.d 4.835 ± 0.002 20,216

Note: the official compiler dmd is slow. ldc2 is the best in this case; the runtime is comparable to C/C++.

see source

Dart

  • Dart SDK version: 2.9.3 (stable) (Tue Sep 8 11:21:00 2020 +0200) on "linux_x64"
  • Node.js v14.12.0
Execution Runtime (sec) compiled / transpiled output size (bytes)
dart main.dart 30.498 ± 0.016 --
dart2native main.dart -o main && ./main 17.645 ± 0.156 5,867,712
dart2js main.dart -m -o main.js && node main.js 14.845 ± 0.002 34,790

(*): in the first case, the Dart code is executed as a script

Note: if you execute it as a script, it's slow. If you compile to native code, it's still twice as slow as Java/C#. Strangely, if you run it with Node.js, it gives better performance than the native code.

Note: stripping caused damage to the EXE file.

see source

Go

  • go version go1.15.6 linux/amd64
Compilation Runtime (sec) EXE (bytes) stripped EXE (bytes)
go build -o main 7.977 ± 0.007 2,043,716 1,400,152

Note: as fast as Java, but the EXE is huge (2 MB).

see source

Haskell

  • The Glorious Glasgow Haskell Compilation System, version 8.10.2
Compilation Runtime (sec) EXE (bytes) stripped EXE (bytes)
ghc -O2 main.hs 114.908 ± 0.035 966,944 761,016

see source

Java

  • openjdk version "11.0.8" 2020-07-14
Execution Runtime (sec) Binary size (bytes) --
javac Main.java && java Main 7.852 ± 0.019 1,027 --

(*): the binary size is the size of the .class file

Note: good performance.

see source

Kotlin

  • Kotlin version 1.4.10-release-411 (JRE 11.0.8+10)
  • openjdk version "11.0.8" 2020-07-14
Execution Runtime (sec) JAR size (bytes)
kotlinc main.kt -include-runtime -d main.jar && java -jar main.jar 7.834 ± 0.004 1,472,421

Note: same performance as Java.

see source

Lua

  • Lua 5.4.0 Copyright (C) 1994-2020 Lua.org, PUC-Rio
  • LuaJIT 2.0.5 -- Copyright (C) 2005-2017 Mike Pall. http://luajit.org/
Compilation Runtime (sec) Notes
lua main.lua 146.266 ± 2.159 --
luajit main.lua 22.067 ± 0.001 --

Note: LuaJIT is a Just-In-Time Compiler for Lua, but it wasn't updated since 2017. The language evolved and it contains an integer division operator (//), but LuaJIT doesn't understand it.

Note: The Lua code ran much faster than the Python 3 code.

Note: LuaJIT is fast. Its performance is similar to PyPy3 (even a little bit faster).

see source

Nim

  • Nim Compiler Version 1.4.0 [Linux: amd64]
  • gcc (GCC) 10.2.0
  • clang version 10.0.1
Compilation Runtime (sec) EXE size (bytes)
nim c -d:release --gc:orc main.nim 7.032 ± 0.002 74,568
nim c -d:release --gc:arc main.nim 7.016 ± 0.012 60,784
nim c -d:release main.nim 6.871 ± 0.002 89,352
nim c -d:danger --gc:orc main.nim 6.754 ± 0.004 51,728
nim c -d:danger --gc:arc main.nim 6.738 ± 0.001 46,784
nim c -d:danger main.nim 6.609 ± 0.006 80,304
nim c --cc:clang -d:release main.nim 6.464 ± 0.009 69,040
nim c --cc:clang -d:release --gc:arc main.nim 5.862 ± 0.004 48,632
nim c --cc:clang -d:release --gc:orc main.nim 5.828 ± 0.005 58,448
nim c --cc:clang -d:danger main.nim 5.683 ± 0.007 64,136
nim c --cc:clang -d:danger --gc:orc main.nim 5.582 ± 0.003 43,776
nim c --cc:clang -d:danger --gc:arc main.nim 5.575 ± 0.003 38,832

(*): if --cc:clang is missing, then the default gcc was used

Note: in this case, clang gave better results than gcc.

Note: danger mode gave a very little performance boost (with clang).

Note: the new garbage collectors (ARC and ORC) perform better than the default garbage collector (with clang). The difference between ARC and ORC is very little. If you have cyclic references, ORC is the suggested garbage collector. Since the difference is so small, and ORC is more general, maybe it's better to use ORC.

Note: to sum up, --cc:clang -d:release --gc:orc seems safe and fast.

see source

Python 3

  • Python 3.9.1
  • Python 3.7.9 (?, Nov 24 2020, 10:03:59) [PyPy 7.3.3-beta0 with GCC 10.2.0]
Compilation Runtime (sec) -- --
python3 main.py 392.505 ± 8.275 -- --
pypy3 main.py 24.953 ± 0.135 -- --

Note: CPython was the slowest :(

Note: PyPy3 is fast and somparable to LuaJIT.

see source

Rust

  • rustc 1.49.0 (e1884a8e3 2020-12-29)
Compilation Runtime (sec) EXE (bytes) stripped EXE (bytes)
cargo build --release 5.105 ± 0.024 3,204,704 284,832

Note: excellent performance (comparable to C/C++), but huge EXE (3 MB). However, if you strip the EXE, the size becomes acceptable.

see source

V

  • V 0.2 30c0659
Compilation Runtime (sec) EXE (bytes) stripped EXE (bytes)
v -prod main.v 13.278 ± 0.002 26,352 22,664
v -cc clang -prod main.v 6.213 ± 0.003 43,488 39,048

Note: the default compiler is GCC. With clang we get a much better result.

See https://vlang.io/ for more info about this language. With clang, its speed is close to C.

see source

Zig

  • zig 0.7.1
Compilation Runtime (sec) EXE (bytes) stripped EXE (bytes)
zig build -Drelease-fast 4.866 ± 0.002 187,288 9,072

Note: excellent performance (comparable to C/C++). The size of the stripped exe is tiny, just 9 KB! If you want the smallest EXE, Zig is the way.

See https://ziglang.org/ for more info about this language.

see source

speedtests's People

Contributors

jabbalaci avatar uninhm avatar euantorano avatar darkwiiplayer avatar

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