KRO-GameStore is a web application for managing a second-hand game store, built with Nuxt.js and Go. The project is deployed on AWS with CI/CD using Jenkins, Docker, and CloudFormation.
- Game listing and management
- User authentication
- Responsive design
- High availability with Elastic Load Balancer and multiple Availability Zones
- Frontend: Nuxt.js, Vue.js
- Backend: Go
- CI/CD: Jenkins, Docker, CloudFormation
- AWS: EC2, DynamoDB, S3, Elastic Load Balancer
- Other: Tailwind CSS
# npm
npm install
# pnpm
pnpm install
# yarn
yarn install
# bun
bun install
Start the development server at http://localhost:3000:
# npm
npm run dev
# pnpm
pnpm run dev
# yarn
yarn dev
# bun
bun run dev
Build the application for production:
# npm
npm run build
# pnpm
pnpm run build
# yarn
yarn build
# bun
bun run build
Preview the production build locally:
# npm
npm run preview
# pnpm
pnpm run preview
# yarn
yarn preview
# bun
bun run preview
Run the Go backend:
go run main.go
The application is deployed on AWS using Jenkins for CI/CD, Docker for containerization, and CloudFormation for infrastructure management.
![AWS Architecture Diagram Old](Images and document/AWS architect old.png)
![AWS Architecture Diagram](Images and document/AWS architect new.png)
- CI/CD Benefits: Streamlined development and reduced errors.
- AWS Optimization: Efficient use of resources for cost efficiency.
- Collaboration: Importance of clear communication in cross-functional teams.