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WallRunner is a futuristic FPS shooter set in space, featuring exhilarating wall-running mechanics. Engage in intense battles across various space environments, utilizing advanced exosuits to run on walls and outmaneuver opponents. Enjoy a solo campaign, defy gravity and experience high-octane combat in this gravity-defying game.

C# 54.13% ShaderLab 39.07% HLSL 6.79%

project_wallrunner's Introduction

Project_WallRunner

GTA Team Project

WallRunner is a simple game in which we control a hero, and our goal is to reach the boss room and defeat it. During the game, we will jump over walls and climb them too. Overcome all the difficulties and help the hero to defeat the boss.

Wall Runner introduces an unusual, but interesting idea, because the elements of the environment are three-dimensional, and the character and obstacles are made in 3D. Dynamic gameplay, interesting level layout and nice graphics will allow you to spend your free time in a pleasant way.

Controls:

WASD - Movement Space - Jump Left Click - Shoot

Members:

Pratik Kumar Sahoo Sourav Behera Binayak Mohanta

Work Divisions:

Pratik Kumar Sahoo - Character Controller, Level Design, HUD, Post-Processing Binayak Mohanta - Enemy System and AI Sourav Behera - Weapons System, Health and Damage System, UI

Bug Fixing and Play Testing done by all

project_wallrunner's People

Contributors

wolfrang1711 avatar

Stargazers

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Watchers

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