GithubHelp home page GithubHelp logo

worldsproject / fluxware-game-engine Goto Github PK

View Code? Open in Web Editor NEW
5.0 5.0 2.0 94.57 MB

The Fluxware Game Engine

Home Page: http://www.fluxware.worldsproject.org

License: GNU General Public License v2.0

Java 99.72% GLSL 0.28%

fluxware-game-engine's People

Contributors

atrus6 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar

Watchers

 avatar

fluxware-game-engine's Issues

No way to tell if a Sound is currently playing.

It would be nice to have the ability to tell if a song
is currently playing. This feature could be used to
allow multiple tracks to be played, and seamlessly
flowing between each track.

Sound doesn't work.

No sound plays upon calling sound.play();

If such a way exists to have a sound play, then
it is constructed in a non-obvious way.

Sprite need a variable to allow itself to be recycled.

Sprite needs more information to better control itself without external support.

I think it should:

  • Have a method call which tells the Room that it needs to be removed.
  • Have a method call which tells Room that it is offscreen and doesn't need to be rendered.

An easier way to display text.

It's really time consuming/difficult to display text. That should be fixed. Maybe a nice couple fonts could be available to download as well.

Tests, tests, and more tests.

There needs to be a large assortment of tests.

Including:

Collisions

  • BoundingBox to BoundingBox
  • BoundingCircle to BoundingCircle
  • BoundingBox to BoundingCircle
  • Pixel Perfect Collision

Need Additional Room Types

3 more extensions of Room are needed to Fully encompass each room type. These types are:

  • Tiled Rooms (Square Tiles)
  • Isometric Rooms
  • Hex Tiles

There will need to be several different changes to both Room and Sprite to accommodate these types. Each of the Room types are going to be hardcoded in, there doesn't seem to be any real way to create an abstraction that can apply to each type of room, without knowledge of what that type is.

Thus, Room will have an Enum of each of the 4 types:

  • NORMAL
  • TILED
  • ISOMETRIC
  • HEX

All defaults will be normal. If nothing is specified then normal will be used. Sprite will have to be given a Room type if it is to enable a different type of room.

Error Console

An Error Console/Error report too need to pop up in case the Game Engine crashes.

Fullscreen Problems

There seems to be problems starting a fullscreen session in Linux.

Both Ubuntu 11.11 64bit and ArchLinux 64bit display this problem.

BoundingBox creates 4 new Points

BoundingBox should not be creating so many new Points, as it slows the collision detection down and makes the GC run too often.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.