x753 / lethal-company-more-suits Goto Github PK
View Code? Open in Web Editor NEWA mod that adds more suit options to Lethal Company
License: MIT License
A mod that adds more suit options to Lethal Company
License: MIT License
Whenever I look down the view will be blocked by the custom suits, it only happens to suits that change the appearance of the helmet.
I made a new mod pack but when I downloaded it from thunderstore it threw everything in one folder and it didn't work even though the zip I uploaded had folders
Everyone in the game has the MoreSuits mod downloaded but it only seems to works for the host. The changing station for the suits is there but empty for all other players.
Instructions state "[...] adjust the config file BepInEx\config\x753.More_Suits.cfg" but this file doesn't exist in the zip, or I can't find it, possibly due to stupidity :V
The skins that were made by you are pretty-looking, but my skins are ass. How to make them as good as you did? I had an idea with Adobe 3d painter and character model, but i cant find it on the internet.
I've provided a group of 3 other people with a modpack, and the Glowsuit Skeleton is incredibly glitchy. 2 people can see it and wear it, 2 people cannot. Those that cannot, it shows as an entirely different suit on the ones that can wear it. I've done some testing and shuffling around mods seemed to fix it for a while, but now it no longer shows.
The mod differences between those that can see it and those can not is the same as well. So it isn't a mod compatibility issue.
as the title says, the suits do show up but the advanced features, like the glow, doesn't work at all.
can i make the rope for the oxygen tank invisible or transparent? i tried removing it using ps and it just became white
Sometimes when equipping a suit from the rack, the actual suit that makes it onto the player doesn't match the one selected. It is a different suit one or more spaces down the rack. Noticed during online multiplayer with both clients having the same mods installed. I have verified the correct suit name is indicated beneath the pointer when making selection.
Hello, I have trouble to disabled suit that have blank space in their name (in my case the no css.png)
I try ascii and lot of thing like " or \ and it's never able to work
## Settings file was created by plugin More Suits v1.3.3
## Plugin GUID: x753.More_Suits
[General]
## Comma-separated list of suits that shouldn't be loaded
# Setting type: String
# Default value: UglySuit751.png,UglySuit752.png,UglySuit753.png
Disabled Suit List = TRUEGOON.png,Kirby.png,Jogo.png,no css.png
## If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.
# Setting type: Boolean
# Default value: false
Ignore !less-suits.txt = false
says we need a version of bepin that is not on the launcher and how to choose a different color need instructions
Idk what happened but the suits just completely disappear from my game unless i purchase the ones in shop? is this supposed to happen? I have no suits on the rack but can buy suits from the store still
I dont know if its just me, but the suits just dont appear for me. Is that a thing going on for everyone else rn since the update or just a me issue?
We are all using the exact same moresuits folder for our suits, as I made it and shared it. But when they boot into my lobby, half of the time (if not most of the time) they only see orange suits.
I have the rail page mod installed as well, but that is it.
Can you please shed some light on why this might be happening if you can? or see if it might be bugged? We would all love to play with custom suits but it isnt consistent at the moment.
Love your work though dude, if you could email me at [email protected] witha potential fix, ill be greatful
When I launch a server by myself everything works fine, but when my friends join, with the same MoreSuits version and folder as me, the server crashes. Still happens with an unchanged freshly downloaded MoreSuits folder.
Noticed while friend and I were making sure every mod worked, that the "Make Suits Fit on Rack" setting does not register it's true status on the Hosts end. It works on anyone who has joined but when we switched who hosted, it always made that setting not work.
Note: I have made sure to disable all mods EXCEPT:
-"GlowStickSuits" by Norman
-"LethalFashion" by BatTeam
-"BepInExPack"(Dependancy mod) by BepInEx
..as I needed enough suits for testing.
Hello! I'm making around 10 custom suits for me and my friends using your mod. I was having no issues, but after 1.4.0, the suit rack has infinite orange suits on top of my fully functional custom suits, expanding towards the terminal and clipping out of the ship. I can provide pictures of everything needed.
I tried switching the suit stacking to false, and that didn't fix the issue. I also tried removing the suits one by one to see if there was one specific one causing an issue, and to no avail.
This mod seems to cause high ram usage of Lethal Company.
just by activating this mod without adding any suits Lethal's ram usage goes up by about 2-3 gb.
with over 100 suits added the highest Ram usage i observed in Lethal was 11gb just because of suits.
It seems like the order in which the outfits load up on the suit rack is different per-person, which is causing desync in which outfits each person has equipped.
After Update 47, I have found that More Suits + various suit mods are not behaving correctly (since suit mods rely on More Suits).
For example, when loading any existing saves, all modded suits will appear as a full rack of default suits.
Other times players will only see the modded suits they are wearing themselves and the modded suits everyone else is wearing appears default.
The mod does function completely fine when starting with a fresh lobby with no loaded saves. Essentially a totally fresh lobby but as soon as you load that fresh save, the suits are broken again.
Just figured I would provide a more detailed heads up on some of the issues Version 47 has created.
https://github.com/x753/Lethal-Company-More-Suits/blob/main/MoreSuits.cs#L156
Currently all suits are readable, so Unity creates 2 copy of texture and cause more RAM usage. To fix set makeNoLongerReadable
to true to make it non readable.
Suits will appear in the store as expected, but I'm unable to purchase them. (There was no action supplied with the word) shows in terminal. When I renamed files to remove capital letter from the front, the bug was fixed.
Can you add it so we can change the order of suits without changing the name of the suits?
Example a json file that generates on launch that takes installed suits, and sorts them or auto adds new ones to the sort file, and we just can manually change?
Or if you add "0000_Default, 0001_blue, 0002_sky blue, 0003_red" to all suit names/pngs the underscore, and number before get's ignored? (Would be best if you didn't have to rename anything in the advanced folder too)
Hello,
I am using this mod (1.3.3 on LC v45) and I added the PRICE tag to the suits I want priced. However, upon new game, they don't appear on the rack (expected) but exiting the save and rejoining puts those suits on the rack as if I got them for free (unexpected). The Terminal shows I can buy the suits before and after the free suits appear.
How can I keep these suits behind the credit currency paywall like the vanilla suits?
Thanks,
Can you make the mod save the last used suit. Maybe save it in a file or in the config
There is a weird bug where only the host can see the suits stacked on the rack inside the ship, all other players see them outside when landed, it's just floating there. Not sure if this mod specifically is causing it but I heard other people have the same issue.
the advanced folder only contains example for emission maps, the advanced section in the readme has a link to the unity docs for "a list of supported features" but the docs and the keyword to add in the json are kinda unclear. I've tried for quite some time to create a suit with a metallic map and I'm stuck trying keywords.
I even created the material in unity with the lit shader (the one liked) and I was able to obtain the result I'm trying to achieve but then it won't work in game
this is what I added in the json. is there something I'm missing or is the effect unachievable in game?
"_METALLICSPECGLOSSMAP": "KEYWORD",
"_MetallicGlossColorMap" : "White_pijama_metallic.png",
"_Smoothness" : 1.0
Hi, since v45 of Lethal Company released, any custom suits that are added to the terminal with the PRICE tag automatically unlock themselves when you reload your save.
In other words, this mod no longer properly saves what suits you have/haven't bought. It just assumes you bought them all and unlocks them all after loading a previously played save file.
Using More Company for multiplyer and MikeTweaks. Only Host can see Suits.
I made my mod following the instructions under "Making your own More Suits mod" and my suit doesn't show up on the rack.
At one point the glow suit showed up on the rack but upon ending the quota (being fired) it left the rack and my suit was still missing.
Suits seem to appear to show up just for the host, the suit rack is empty when everyone else looks at it. they can see the suits the host is wearing but cant select one
With enough suits, it becomes impossible to use the battery charger without getting stuck inside the wardrobe and dying.
I can't also seem to move the wardrobe by pressing B
Vanilla suits clog up the store and use space in the rack. I would be handy to have a way to get rid of them.
The pages ui disappears, still useable but the suits are out of their previous order and missing some of them.
some suits like Mario.png dont show up if i dont set ignore less suits to true,
even if there is no lesssuits file containing those suits.
Hi,
Would it be possible to also scan in the BepInEx/config/moresuits folder?
This way we could share custom suits with only a code on Thunderstore without having to upload a mod.
For privacy reasons I don't want to upload a mod for private jokes, and it would be easier to share to friends
While it is not your mod specifically, it is a suit mod using more-suits, and from what I can tell, the problem stems from this. Please correct me if I am wrong.
I have been using 'Lethal Fortress 2' suits (TF2 characters as suits), and I can see all suits just fine, but my friend does not see them. Infact, the suit-rack is not even on the ship. We managed to find one of the 9 added suits outside the ship, middle of nowhere on the map, where they could change and use that suit. We have yet to find more than one suit at a time when playing.
I'm not sure what the best way to build/PR this repo is
When i use this mod, Lethal RAM usage increase from 1.5GB to 2.8GB, but if i remove it, returns to normal usage, i use currently 104 suit.
Hey, this suit mod is amazing!
The only thing we seem to be unable to do is change the Default.png through another mod pack's "moresuits" folder. Even if the x753 Default.png is ignored, the modded Default.png is also ignored.
Would it be possible to get an update that allows Default.png to be used from another "moresuits" folder?
Thanks for the consideration
Just wondering how can we add the suits to the store rotation?
I just want to have all the suits available since this mod now exists: https://thunderstore.io/c/lethal-company/p/Verity/TooManySuits/
However, many suit mods include !less-suits.txt and when using a mod manager like r2modman and sharing the modpack it's not possible to sync the fact that I've deleted all those .txt files.
This also caused some issues when the host has them deleted but others don't, as it shows the last few suits as default orange and un-interactable for players who still have the .txt files.
It would be nice to have a config which lets us ignore any !less-suits.txt included with mods and show all suits instead.
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