GithubHelp home page GithubHelp logo

xeqi / foundryvtt-fabula-ultima Goto Github PK

View Code? Open in Web Editor NEW

This project forked from league-of-fabulous-developers/foundryvtt-fabula-ultima

0.0 1.0 0.0 2.65 MB

An overhaul of the quake/zarick13's Unofficial Fabula Ultima system, with a new sheet/chat cards/some automation.

License: MIT License

JavaScript 31.33% Handlebars 55.06% SCSS 13.61%

foundryvtt-fabula-ultima's Introduction

Unofficial Fabula Ultima System (Project FU)

fu-sitecover.jpg

foundry-v10-green foundry-v11-green

Welcome to the Unofficial Fabula Ultima System for the {Foundry Virtual Tabletop}(https://foundryvtt.com/). This system is designed to enhance your experience of playing Fabula Ultima by Need Games. Please note that licensed Fabula Ultima content is not provided with this system. We adhere RoosterEma's guidelines and strive to ensure that the core book and supplements remain essential to your experience.

Disclaimer: This system has been tested and is ready for use. We recommend backing up your world before trying it.

Installation

Semi-Automatic Installation

  1. Open the Foundry Setup screen and navigate to the Game Systems tab.
  2. Click the "Install System" button.
  3. Use the following Manifest URL: https://github.com/League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima/releases/latest/download/system.json
  4. Click "Install."

Manual Installation

  1. Visit the Release page to find your desired version.
  2. Download the projectfu.zip file for your chosen version.
  3. Unzip the downloaded file to your FoundryVTT Data systems folder. (For more details, refer to the FoundryVTT Configuration Guide).
  4. [Mandatory] Ensure that you have the socketLib module installed.
  5. Restart FoundryVTT if necessary.

Updating from Legacy Build

  1. Uninstall any previous versions of the system in FoundryVTT.
  2. Refer to Semi-Automatic Installation above.
  3. Refer to the Project FU World Migration Guide on how to migrate pre-existing worlds to the latest version.

Migrating Pre-Existing Worlds to New System

To avoid any clashes with developers of other unofficial fabula ultima systems, we're making a small change. We need to switch the package ID from fabulaultima to projectfu. This ensures smooth updates for users who want both systems installed on Forge/Foundry without any conflicts. For users with pre-existing worlds, this involves editing a JSON file to make your world compatible with the new system. Make sure to back up your world before making any changes.

Changes:

  1. Package ID: fabulaultimaprojectfu
  2. Path: Update records to point to systems/projectfu/

For World Migration:

  1. Open your world's folder.
  2. Edit world.json.
  3. Change "system": "fabulaultima" to "system": "projectfu".

For detailed guidance, check out the Project FU World Migration Guide.

Feedback

You can find a list of feature suggestions and ideas on our Trello board. Feel free to review the existing suggestions and the general guidelines section before making new ones to avoid duplication.

Please report any bugs or suggest features using the Issues tab on GitHub.

For questions and discussions for all things related to Fabula Ultima, you can join the Rooster Games Discord Server at #bots-and-tools-discussion.

Before suggesting new features, please review the existing issues to avoid duplication.

Project Contributors

Major thanks to the following contributors:

As well as the following contributers:

  • Savantford - For providing and allowing me to utilize their clock code.
  • xeqi - Various fixes to the codebase (bonds, status effects, etc).
  • And to all the following contributers found here: Contributers Link

A few assets/code were used from the following projects:

foundryvtt-fabula-ultima's People

Contributors

dependabot[bot] avatar infrastructureaxolotl avatar king-wedgie avatar shourn avatar spyrella avatar wigginns avatar xeqi avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.