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orcl_vr_eyetracking's Issues

Empty XML

Hello,

I am fairly new to unity and VR technology, so any help will be greatly appreciated!

I've followed all your steps and also steps of installing SR_runtime, steamVR and VR prefabs in Unity. Everything seems to work ( I successfully connected unity to my headset so that playing the scene syncs well to the headset), but, my saved XML file is empty.

I am currently using SteamVR's [CameraRig] for the main camera in the study (see photo).

3

2

Screenshot 2023-02-16 155300

Thanks in advance!!

Issue 1 - deploy

Thanks for your sharing! Now I am using HTC vive eye pro and want to retrieve data in real-time watching VR videos( connected to Windows and based on steamVR platform). Would you mind telling me how to run the program - on Windows or integrate it into the HMD? and what if I only choose python as the language only?

Can't access raw data due to license error

Hi,

I greatly appreciate your effort and this repo has helped me a lot. Sadly, even when following all the steps, I can not get the eyetracking raw data. I receive an empty CSV when using python and an empty XML from unity.

I am getting the following error from python:
Subscribing to gaze data for eye tracker with serial number .
{'system_time_stamp': 3635589902, 'error': 'stream_error_insufficient_license', 'source': 'stream_error_source_subscription_hmd_gaze_data', 'message': 'HMD Gaze Data Subscription: Insufficient License\nEye Tracker Address: tobii-prp://
\nEye Tracker Serial Number: **\nError: TOBII_PRO_STATUS_SE_INSUFFICIENT_LICENSE\nMessage: Failed to subscribe to HMD gaze data.'}

Have you encountered such an error while using the tobii pro sdk?

xml file still empty

Hello, thank you for the work.
I followed the exact steps for Unity, but the xml file is still empty. Do you have any idea what might be the reason?

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