Visit http://strepsils.herokuapp.com/game to play Join our chatroom here Current version: 1.0.0
Strepkills was made as a one week group challenge- it aims to be a multiplayer game with a real-time chat and minimalist gameplay. It can be played on your browser and features your player avatar (or a 'strepsil') which is matched up with other player controlled avatars vying for dominion over the board.
A real-time browser-based game which facilitates multiple players on individual clients.
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Ruby v 2.4.1
get the latest verson here: https://www.ruby-lang.org/en/downloads/
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PostgreSQL v10.1
$ git clone https://github.com/Xin00163/mmog.git
$ cd mmog
$ bundle install
$ rails db:create
$ rails db:migrate
$ rails s
go to http://localhost:3000 in browser
To run tests:
$ rspec
Tech | Description |
---|---|
Ruby on Rails | To create a website to host games |
ActionCable | Integrates WebSockets with Rails |
Redis gem | In-memory data-structure store and cache |
Rubyracer gem | Evaluates and reads JS and Ruby |
PostgreSQL | Database of choice |
RSpec | Testing framework for Ruby code |
- Keeping scalability in mind we created a game hub website, to easily host many different games in the future and to provide players with their individual profiles.
- During the conception of the game our team decided to use the fewest number of pre-created frameworks as possible, and as a result we made an original game framework from scratch.
- Our starting point was creating a chatroom using ActionCable to simultaenously send mesages to multiple users, and we applied the same methodology to our game.
- As a result Strepkills incorporates WebSockets for seamless connections and after many iterations of improvements it is optimised for fast, responsive gameplay.
Keran, Rhys, Tim, Varun, Xin Honourary tester: Umair
View our end-of-week presentation here- http://slides.com/rspecgod/strepsil-wars#/