Rubik's Cube (3ร3ร3) implementation in TypeScript
- Cube transformations
- X axis (front, back)
- Y axis (left, right)
- Side rotation
- Up, down (clockwise and counterclockwise)
- Front, back (clockwise and counterclockwise)
- Left, right (clockwise and counterclockwise)
- Scrambling
- Ability to use a custom random number generator
- Scramble sequence interpretation, e.g.
D B U B2 L F' R L
- Emoji representation
- Move history
- Z axis cube transformations (up, down)
- Solving
- Moves history
- Resetting
- By moves history
- By algorithms
- Configuration validation
- Extensive documentation with visual examples
- Website demo
- CLI demo
- Customizable color representations
- Performance optimization
- Benchmarks
- Drop
immer
for 0 dependencies - Truly random scrambling (cross-platform and/or customizable)
MIT