Implementación del clásico juego de piedra, papel o tijera en Python utilizando estructuras de datos como tuplas, diccionarios, excepciones y bucles para controlar el flujo del juego y determinar al ganador.
Python 100.00%
piedrapapeltijera's Introduction
Hello, I'm Esteban 👋🏽
I'm a Software Development Engineering student. Currently, I'm in the eighth and final semester of my degree 👨🏽🎓
Professional skills
⌨ Programming Languages:
📊 DataBase Management Systems:
🖥️ Operating Systems: Windows and Linux
📘 Notebooks: Google Colab, Jupyter Notebook and Deepnote
💻 Integrated Development Environments: Visual Studio and Apache NetBeans