a tbb parallelized liquid solver featuring simple FLIP and amgpcg pressure solver.
License: GNU General Public License v2.0
C++ 55.46%HTML 0.05%C 44.43%MATLAB 0.06%
tbb_liquid_amgpcg's Introduction
This is a liquid solver featuring FLIP advection and AMGPCG pressure solver,
this solver was modified from christopher batty's original implemention of
"variational fluid solver(BBB07)"
In addtion, it has a Signed distance field initializer(but inefficient), so it
is possible for one to use this solver with more complicated static scenes.
the obj input HAS TO BE A CLOSED MESH.
this solver outputs liquid meshes(in obj file) which can be then rendered by maya.
you need intel tbb installed in order to have this build.