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Main_MiSTer rework on C++. Re-architecture and preparing for future expansion

C++ 91.52% C 6.12% Objective-C 2.36%

mister's Introduction

MiSTer

Main_MiSTer rework on C++. Re-architecture and preparing for future expansion

Done:

  • Establish modular structure
  • Rework input devices management / event handling
  • Asynchronous messages throughout the application (like MessageCenter in iOS and macOS)
  • Input device management (with device insert/remove detection)
  • Transfer startup/FPGA bitstream load functionality

ToDo:

  • Prepare common functionality/logic for: files, logging, disk images
  • Transfer OSD menu parts [In progress]
  • Transfer I/O and FPGA interconnects [Almost finished]
  • Modernize all file/disk image operations using unified logic
  • Transfer each core related functionality into separate modules (potentially can lead to plugin-based project structure)

Technology stack:

  • C++ 0x11 dialect, object oriented modular structure, STL
  • Target system: Yocto Linux 32-bit (Altera maintained SocFPGA repository)
  • Cross-compilation toolchain: Linaro 6.3.x based (official Linaro for Windows x64 and Linux, self-assembled for Mac OS X)
  • Toolchain prefix: arm-linux-gnueabihf (hard-float, neon-fp16)
  • LFS (Large Support) turned on

Development tools:

  • Eclipse C++ package for Mac
  • Remote gdbserver debugging (on DE10-nano board)

Note: Doesn't really matter what host OS or IDE to use. Once you have cross-platform toolchain - everything can work. Tried:

  • JetBrains CLion - CMake based and very immature as C/C++ IDE. But best syntax analyzer and refactoring (as every IDE from JetBrains)
  • Microsoft VS Code - Sublime Text on steroids. Good for text editing, bunch of messy plugins for everything else.
  • Visual Studio 2017 - it's from other world, probably can work with plugins like VisualGDB, but out of the box not intended for Linux cross-platform development.

mister's People

Contributors

alfishe avatar

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