Comments (4)
this does not happen
Are you looking to enable orbit rotation without needing to press a mouse button?
If so, that is intended. Dragging in camera-controls is a little complex, and unfortunately, you cannot modify this behavior using just a 'pointerdown' event.
from camera-controls.
I checked your demo and followed the provided reproduction steps.
I observed true
being output in the console when moving the mouse pointer.
Could you please double-check the demo?
Untitled.mp4
from camera-controls.
@yomotsu Thanks for your reply! Yes, this event is dispatched successfully, but there is no visual behavior. should work exactly the same as clicking the left mouse button, but programmatically
from camera-controls.
that is, when you move the mouse across the screen, you should see the camera fly around the object, but this does not happen
from camera-controls.
Related Issues (20)
- Can't zoom after switching between cameras HOT 10
- It would be nice to have setFov method with smooth transition HOT 2
- Transition updateCameraUp HOT 2
- Control functions skip frames when frameloop = demand HOT 3
- setFocalOffset -- How to keep the model always facing the screen HOT 2
- Use .isSphere instead of "instanceof Sphere" HOT 2
- The automated release is failing 🚨 HOT 1
- Can you add an "autoRotate" function, like OrbitControls in Threejs? HOT 2
- moveTo changes target incorrectly
- using "isSphere" requires three.js version compatibility bump to r160 HOT 3
- Collision detection is abnormal HOT 3
- Behavior similar to three.js Trackball Controls HOT 1
- Trackpad Zoom/Scroll so slow in Orthographic Camera HOT 1
- Invert Colliders HOT 4
- Truck/Controls Event Listener Disappears after Clicking Twice HOT 2
- Forward scroll slower than Backward scroll motion in Infinite Dolly mode HOT 2
- On the initial start the only one control that is working is left mouse button until changing of the initial position of the camera. HOT 2
- Use CSS to complete the screen flip, and the camera is adapted HOT 2
- How to keep the center position of the orbit unchanged when using InfinityDolly?
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from camera-controls.