GithubHelp home page GithubHelp logo

script's Introduction

This repo is used for store some linux shell script

script's People

Contributors

yuan0258 avatar

Watchers

James Cloos avatar  avatar

script's Issues

test3

IMPORTANT: Before you create an issue, please take a look at our Issue Reporting Guide.

Notification Sound Cue doesn’t play (Base 244 / 246 / 247 / 248 /249 of AVS_Smart_functional_self-test_checklist_v2.5.9) on Smart Screen SDK 2.0.2.

We found notification sound cue doesn’t play because the parameter of FocusManager is difference with SDK 1.19.0.
For Smart Screen SDK 2.0.2 ,
https://github.com/alexa/alexa-smart-screen-sdk/blob/c2196bef8adb1970a2bfd6572547e566468a77e9/modules/Alexa/ApplicationUtilities/SmartScreenClient/src/SmartScreenClient.cpp#L575

    /*
     * Creating the Focus Manager - This component deals with the management of
     * layered audio focus across various
     * components. It handles granting access to Channels as well as pushing
     * different "Channels" to foreground,
     * background, or no focus based on which other Channels are active and the
     * priorities of those Channels. Each
     * Capability Agent will require the Focus Manager in order to request access
     * to the Channel it wishes to play on.
     */
    m_audioFocusManager =
        std::make_shared<afml::FocusManager>(afml::FocusManager::getDefaultAudioChannels(), m_audioActivityTracker);

For SDK 1.19.0,
https://github.com/alexa/avs-device-sdk/blob/7da524a48664f85f3856cfc845ad44c8f68e02f3/ApplicationUtilities/DefaultClient/src/DefaultClient.cpp#L587

    /*
     * Creating the Focus Manager - This component deals with the management of
     * layered audio focus across various
     * components. It handles granting access to Channels as well as pushing
     * different "Channels" to foreground,
     * background, or no focus based on which other Channels are active and the
     * priorities of those Channels. Each
     * Capability Agent will require the Focus Manager in order to request access
     * to the Channel it wishes to play on.
     */
    m_audioFocusManager = std::make_shared<afml::FocusManager>(
        afml::FocusManager::getDefaultAudioChannels(),
        m_audioActivityTracker,
        audioVirtualChannelConfiguration,
        interruptModel);

It seems the root cause it there is no audioVirtualChannelConfiguration when it create m_audioFocusManager.
Could you please confirm it?

Briefly summarize your issue:

What is the expected behavior?

It should get notification sound when notification arrived

What behavior are you observing?

There is no notification sound when notification arrived

Provide the steps to reproduce the issue, if applicable:

Follow test case 244 / 246 / 247 / 248 /249 of AVS_Smart_functional_self-test_checklist_v2.5.9

Tell us about your environment:

What version of the AVS Device SDK are you using?

  <1.19.0>

Tell us what hardware you're using:

  • Desktop / Laptop
  • [*] Raspberry Pi
  • Other - tell us more:

Tell us about your OS (Type & version):

  • Linux
  • MacOS
  • [*] Raspbian Stretch
  • Raspbian Jessy
  • Other - tell us more:

TEST2

IMPORTANT: Before you create an issue, please take a look at our Issue Reporting Guide.

Notification Sound Cue doesn’t play (Base 244 / 246 / 247 / 248 /249 of AVS_Smart_functional_self-test_checklist_v2.5.9) on Smart Screen SDK 2.0.2.

We found notification sound cue doesn’t play because the parameter of FocusManager is difference with SDK 1.19.0.
For Smart Screen SDK 2.0.2 ,
https://github.com/alexa/alexa-smart-screen-sdk/blob/c2196bef8adb1970a2bfd6572547e566468a77e9/modules/Alexa/ApplicationUtilities/SmartScreenClient/src/SmartScreenClient.cpp#L575

    /*
     * Creating the Focus Manager - This component deals with the management of
     * layered audio focus across various
     * components. It handles granting access to Channels as well as pushing
     * different "Channels" to foreground,
     * background, or no focus based on which other Channels are active and the
     * priorities of those Channels. Each
     * Capability Agent will require the Focus Manager in order to request access
     * to the Channel it wishes to play on.
     */
    m_audioFocusManager =
        std::make_shared<afml::FocusManager>(afml::FocusManager::getDefaultAudioChannels(), m_audioActivityTracker);

For SDK 1.19.0,
https://github.com/alexa/avs-device-sdk/blob/7da524a48664f85f3856cfc845ad44c8f68e02f3/ApplicationUtilities/DefaultClient/src/DefaultClient.cpp#L587

Could you please confirm it?

Briefly summarize your issue:

What is the expected behavior?

It should get notification sound when notification arrived

What behavior are you observing?

There is no notification sound when notification arrived

Provide the steps to reproduce the issue, if applicable:

Follow test case 244 / 246 / 247 / 248 /249 of AVS_Smart_functional_self-test_checklist_v2.5.9

Tell us about your environment:

What version of the AVS Device SDK are you using?

  <1.19.0>

Tell us what hardware you're using:

  • Desktop / Laptop
  • [*] Raspberry Pi
  • Other - tell us more:

Tell us about your OS (Type & version):

  • Linux
  • MacOS
  • [*] Raspbian Stretch
  • Raspbian Jessy
  • Other - tell us more:

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.