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Yunasawa の Portfolio - Unity c

All of my proud projects during my constantly learning and growing as a developer. Check out all of them!

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⭐ About

Note

This portfolio showcases the games and projects I've built, highlighting my skills I gained during my developing progress. I'm always tinkering and learning new ways to push the boundaries within the Unity engine.

I mainly targeting the techniques and skills for multiple genre of games. So that my projects are not about the amount, they are about the qualification and scale.

I like to handle "tough row and hoe" genres such as Action RPG, Open World, Souls-like, Sandbox, RTS, etc and also Unity Editor tools

One more thing, I am a developer, not a designer or an artist, so the UX/UI of those games and tools may cause unexpected discomfort. Anyway, I did my best to make it as good as possible.

Thank for taking a look on my portfolio, enjoy!


⭐ Contents

c Unity Editor Tools and Extensions

  • YNL - Editor: Enhance your Unity Editor experience with this toolkit. It provides essential extensions and interfaces specifically designed for the Editor environment.
  • YNL - Utilities: Boost productivity in both the Unity Editor and built applications using this versatile toolkit. It offers a range of utilities and extensions to streamline your workflow.
  • YNL - Audio: Simplify audio management in your Unity projects with this toolkit. It includes helpful extensions tailored for audio systems.

  • YNL - Simple AI System: Implement basic AI behaviors effortlessly using this straightforward toolkit. It’s designed to handle object behaviors and interactions.
  • YNL - Runtime Command: (Comming soon) A versatile tool serves as a command console for players, a debugging ally for testers, and a real-time control hub for developers.

  • YNL - Map And Compass: (Comming soon) Navigate your virtual world with ease, displaying real-time location, tracking waypoints, orienting cardinal directions, and showcasing targets.

c Unity Games, Apps and Prototypes

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