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GoogleCodeExporter avatar GoogleCodeExporter commented on June 12, 2024
W pliku architektora projektu nie ma podanego enuma do UnitTypeEnum, ale 
zakładam, że on po prostu zawiera w sobie cos takiego:
public enum UnitTypeEnum
{
    BWPUnit, HeavyTankUnit, ArtyleryUnit, TankUnit, HeliUnit
}

i tak to zrobię

Original comment by [email protected] on 11 May 2013 at 1:19

from art-of-war.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 12, 2024
tak samo nie wiem jak powinien wygladac ten enum 
DifficultTerrainMoveAbilityEnum

wiec utworzylem go pustego

Original comment by [email protected] on 11 May 2013 at 1:26

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 12, 2024
Po rozmowie z W.Kasperczyk doszliśmy do wniosku, że mam zająć się 
podstawową implementacją poruszania (Move) i ataku (Attack). Dodatkowo mam 
zaimplementować wywołanie metod zwrotnych po każdej akcji oraz zdarzenia 
kliknięcia jednostki.

Original comment by zbyszekprasak on 22 May 2013 at 7:25

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 12, 2024
Implementacja metod Attack MoveToPosition oraz zdarzenia Clicked w r45.

Original comment by zbyszekprasak on 23 May 2013 at 12:18

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 12, 2024
W r68 refactoring między innymi UnitTypeEnum do postaci:

public enum UnitTypeEnum {
    IFV, Tank, HeavyTank, Helicopter, Artillery
}

Original comment by zbyszekprasak on 6 Jun 2013 at 9:08

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 12, 2024
W r84 dodanie SelectSpecialAbility do zaznaczania jednostki do umiejętności 
specjalnej.

Original comment by zbyszekprasak on 14 Jun 2013 at 9:46

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 12, 2024
W r98 poprawiłem poruszanie jednostkami.

Original comment by zbyszekprasak on 20 Jun 2013 at 7:40

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GoogleCodeExporter avatar GoogleCodeExporter commented on June 12, 2024
Chyba już nic się tutaj nie zmieni.

Original comment by zbyszekprasak on 26 Jun 2013 at 2:44

  • Changed state: Fixed

from art-of-war.

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