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game_time's Introduction

TimeFreeze

TimeFreeze is game written in JavaScript that is based off Time Locker.

(Link to production game soon ... )

Demo Video of Time Locker

Objective

As Box, make your way through the infinite path, and destroy other boxes to gather points, experience, as well as upgrades. Gather points and try to obtain the high score!

Controls

(To be continued)

Live Demo

(To be continued)

Installation and running

To install the dependencies:

npm install

To fire up a development server:

npm start

Once the server is running, you can visit:

  • http://localhost:8080/webpack-dev-server/ to run your application.
  • http://localhost:8080/webpack-dev-server/test.html to run your test suite in the browser.

To build the static files:

npm run build

To run tests in Node:

npm test

Contributers

Zack Forbing & Yoseph Anderson

game_time's People

Contributors

5notes avatar zackforbing avatar

Watchers

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game_time's Issues

build playfield cards

playfield extends offscreen
camera moves with player
gets harder the more hurdles you cross
obstructions pop up as you move
high scores and title cards appear on playfield
playfield begins to disappear if you advance too slowly

build player cards

stationary under camera - centered, or 2/3 down
shoots bullets
walks
picks up weapons and and points
z and arrows moves faster (125% or whatever we think is good)
x and arrows moves slower (50% or whatever we think is good)
gets different weapons: twin, line, wide, side, beam, homing, rocket...more?
gets blown up by touching enemies or bullets
one life
one continue with point sacrifice

build enemy cards

different color enemies -
black - normal
green - points
blue - weapon pickup
orange - homing
purple - erratic
some fire back
different speeds and sizes
different movement patterns

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