Backport and add Chance Cube rewards, originally created with compatibility of GT: New Horizons (1.7.10) in mind.
Created with GTNewHorizons' ExampleMod. All the automated actions and gradle scripts are theirs.
- ChanceCubes: https://github.com/TheTurkeyDev/ChanceCubes
This mod should be usable as a skeleton in the event that you want to make your own custom ChanceCube rewards with more than what the JSON methods will allow.
Rewards from Chance Cubes 1.18
-[x] BeaconArenaReward -[ ] BioDomeReward.java -[x] BlockInfectionReward.java -[ ] BlockThrowerReward.java -[ ] ChunkFlipReward.java -[ ] ChunkReverserReward.java -[x] FireworkShowReward.java -[ ] FloorIsLavaReward.java -[x] FluidSphereReward.java -[x] MixedFluidSphereReward.java -[ ] OrePillarReward.java -[ ] OreSphereReward.java -[ ] PotionsReward.java -[ ] RandomExplosionReward.java -[ ] SphereSnakeReward.java -[ ] TNTSlingReward.java
-[ ] @TODO: Make list of normal rewards.
- Any CommandRewardType that uses /set time will set time relative to the current day to prevent jumping back to day 0.
- Added
/chanciercubes testreward <reward>
to execute a reward.