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This project forked from aras-p/glsl-optimizer

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GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

License: Other

CMake 0.06% Shell 0.03% Python 0.34% C++ 76.62% Makefile 0.10% C 17.25% LLVM 0.70% JavaScript 0.04% Lex 0.47% Yacc 4.39%

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