For debugging Uno issues
Uno is the best framework targeting multiple platforms (Windows, Android, iOS, webt). It harnesses the power of multiple technologies( UWP, .Net, Xamarin, Mono, WebAssmebly...) and makes app development with IDE king Visual Studio a fun and highly prodctive.
Current issues (all on iOS):
unoplatform/uno#1009 (related to unoplatform/uno#1014)
MenuFlyoutItem clicking does not invoke the specified event handler. unoplatform/uno#1064
CreationCollisionOption.ReplaceExisting is treated as CreationCollisionOption.OpenIfExists unoplatform/uno#1067
OpenStreamForWriteAsync("foo.txt", CreationCollisionOption.ReplaceExisting)
throws
Exception: System.IO.FileNotFoundException: Could not find file ".../Library/Developer/CoreSimulator/Devices/E86F6ABD-3120-41F6-A850-7527F82D11E2/data/Containers/Data/Application/55ACE83E-F2B2-4F7F-9001-ACA4E03801B2/Library/Data/foo.txt"
instead of creating the file. unoplatform/uno#1077